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3ds Max: Refining Character Animation

Posted: April 18, 2007
I've resently gotten back into 3D animation and been working on some character animation to be more specific. I've read through Keith Lango's "Pose to Pose Pop-Through Animation Article" which was a huge help. But I think I need more specific instructions in refining character animation in 3d Max (i.e. Track View, Function Curves and such). I was hoping to get my hands on some books, articles or online courses, that would be helpful.

Thanks for any help.