3d forums home Resources for 3d artists

Search found 4 matches

Darkwisper
Replies: 13 Views: 22304
Subject: Human Anatomy references for 3d artists
Forum : 3D Modeling Forum
Posted : May 28, 2012
I think the 3dmax is better to study than blender .blender is so complex .but it can be used in linux.
i found blender alot faster to do polygon modeling in to , all the tools at your fingertips and ...
Darkwisper
Forum : 3D Modeling Forum
Posted : May 28, 2012
hi i was modeling as usual and saved my work , right after i was using the conform tool i exited max and reloaded the file just for some memory cleanup i opend up the file and continued modeling and ...
Darkwisper
Forum : 3D Texturing Forum
Posted : May 28, 2012
ah got it to work ,, i first took it into max ,re uv maped it and took it back into mudbox with the mudbox preset , and exproted the normal map again after making the highpolly
Darkwisper
Forum : 3D Texturing Forum
Posted : May 13, 2012
Hi people im getting some weird shading defects in 3ds max when i apply a normal map on a model its as if the uv maps have randomly shifted , i baked the normals map in mudbox and applied it with a st ...