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Orange Graphics team is looking for 3d modeling/texturing wo

Posted: February 22, 2012
Galina
Orange Graphics team is looking for 3d modeling/texturing work, preferably concerned with non-organic modeling/texturing (vehicles, props, architecture) and rigging/animation (Max, Maya).
We can allocate up to 10 artists for any game project.
Each of our artists has got 3+ years of game industry experience and is working in next programs:
3dMax or Maya
Zbrush
Photoshop
Other tools, including UDK
We prefer handling art for massive and long-term projects and can produce everything: characters (limited resources), props, weapons, architecture, environmental objects, vehicles. Prices depend on complexity of work and it's urgency.
Feel free to contact us here to request bid for your projects or learn more about our team. Here is our e-mail info(at)orange-graphics(dot)com(dot)ua.