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Lead Artist (f/m) job

Posted: December 07, 2011
Yager Development GmbH is looking for Lead Artist (f/m)

Starting Date: as soon as possible

Job details: YAGER - the developer of Spec Ops: The Line, the next big shooter franchise of 2K Games - seeks the talents of a seasoned and passionate Lead Artist to create and manage art development on an exciting next-generation cross platform project that is in pre-production. If you are organized, with excellent communication skills, and have a proven track record in management and art direction for both internal and external outsourcing studios, we have a great opportunity for you here at Yager.

• Work with Art Director and other team leaders to implement and drive the artistic goals of a the project
• Create and assist with management of project schedules and resource planning
• Drive the art team to meet project deadlines and milestones
• Participate in and run meetings, reviews, and planning as part of effective communication with the team and outsourcing studios
• Inspire, motivate, and mentor other artists in best practices, processes, and procedures pertaining to production.
• Responsible for mentoring, training, career direction and performance evaluations of art teams
• Help define the art, content workflows and asset quality standards for an AAA action multi-platform game in a collaborative team environment
• Help define and maintain content art workflows and asset quality standards for a AAA action multi-platform game in a collaborative team environment
• Follow the vision and provide clear direction for artists while maintaining a high level of quality and consistency
• Ensure adequate pre-production and testing of new concepts/techniques is complete prior to production of any title

Requirements: Qualifications:
• Must have excellent leadership, communication and interpersonal skills
• 10+ years as professional artist or equivalent experience. 3+ years of art management experience
• At least 1 shipped AAA console game title as Lead Artist
• Strong knowledge of environment, prop and character modeling as well as UV layout and texturing
• Strong knowledge of the Unreal Engine
• Proficient with standard industry tools like Maya, Z-Brush or Mudbox, and Photoshop, with a high capacity to learn new tools.
• Strong verbal and written communication skills in English
• Experienced with setting up and maintaining efficient art team structures
• A strong working knowledge of art processes and pipelines
• Must demonstrate an ability to present to and manage their teams well, providing inspirational leadership and mentoring to artists at all levels
• A deep understanding of the various technical disciplines that go into game art including: concept design, graphic design, animation, environment modeling, character modeling, texturing, lighting and rigging.

Desirable skills:
• Experience in developing for XBox 360 or Playstation 3 is beneficial
• Experience with lighting, post processing and shader/material editing are beneficial
• Experience with content management systems (Perforce, Alienbrain)
• An active gamer

Employment details:
• Full-time and On-site
• Start: as soon as possible

Please send your application (covering letter, C.V., references, work samples – max. 10MB) along with salary and availability details to the attention of our HR Department to jobs@yager.de. Please be sure to reference "Lead Artist (f/m)" in the subject line of your email.

Location: Berlin

Contact info:
email - jobs@yager.de
address - Pfuelstraίe 5, 10997 Berlin
web site - www.yager.de
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