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New to 3D modeling need some help in polly flow

Posted: April 15, 2011
irjason
Hey all,

First off im sorry if i am posting this in the wroung section of this forum but i was wondering if you guys could help me understand polly flow a little better i been working on my first ever 3d model of a Bugatti Veyron. The place im really stuck at is the polly flow to make thing's look smooth. I have a image below of what i have got so far. I don't want to really go on and add more detail that would get in the way of me correcting the flow flaw's that it allready has. So i was woundering if anyone here with some modeling experience could point me in the right direction and let me know if there is any tools in 3d studio max to help with polly flow or just explain the basic concept of how u should aim ur polly flow at. Im advanced i would like to say thanks to the people who are able to help me. Also it would be usful to know if there is a better way to make ur model transparent to work on rather than using a texture.


p.s. First post here so im sorry if i sound abit noob but only just got in to this 3d modeling scene and so far really enjoying it.

test.jpg
Posted: April 24, 2011
tommy3d
Hi irjason I’m a bit new here myself and there are a lot of members better qualified with a lot more experience than me. But can I suggest a very good script that will help not with your problem.

http://www.heavenlypictures.hu/maxscript/10252/10252.php

Once you are familiar with it can speed up your work flow greatly. Try the 3day trial to see you think.

I got it from scriptspot a very good site.

http://www.scriptspot.com/

There is also a handy one for the blueprints.

http://www.scriptspot.com/3ds-max/scripts/blueprint-creator

I hope this helps. Tom