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Softimage Xsi: Displacement and UVMap Seams

Posted: May 30, 2007
Vertox
hello all,

i have unwrapped an object and textured it now for the displacement map...which looks very nice on a flat grid but as soon as there are seams it floats in mid air in the render view which is understandable as it is "cut"...is there any away around this, or should i just place seam in future objects at the back where so the floating seam can't be seen.
Posted: December 26, 2008
3d artist gallery Andyba
Can you show an example?
I'm not sure what are you talking about...