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3ds Max: How Automatically Select Local Rotation?

Posted: April 11, 2007
im rigging a character and use those rotator splines to control the bones, and i want max to automatically switch to local rotation mode and lock it at that mode whenever the rotator object is selected.

a lot like the character studio ...

how do you do this? i'm not that good into scripting yet...but can anybody show me the basic idea..?

thanks a lot
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