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Softimage Xsi: final gathering and particles

Posted: December 20, 2006
dfk
When I render out a scene with particles (smoke from sphere) It screws up the lighting for the scene how can I fix this.
Posted: December 21, 2006
3d artist gallery Andyba
What shader do you have on particles?

FG may radiate from it that's why the lighting may be different.
A solution would be to remove the Final Gathering Caster option from your particles in the Visibility/Rendering properties window.
Hope it helps.

Cheers!