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md3 vs 3ds?

Posted: May 25, 2006
is md3 better than 3ds?
Posted: May 25, 2006
as a file type?
Posted: May 25, 2006
Posted: July 04, 2012
I'd personally go for 3DS, as I've heard better feedback on it
Posted: November 10, 2013
3d artist gallery Andyba
MD3 is a model format developed by id software.
It can support a very high amount of polygons.

It uses float precision for vertices, so the wobble is almost completely invisible.
It supports multiple surfaces on one mesh.
It supports tags, a feature where you can dynamically attach entities onto vector points. OA uses this to make independently turning torsos and heads on most characters, as well as placing the weapon in the hands, animating a static weapon model, and showing a muzzleflash.
read more on: http://openarena.wikia.com/wiki/MD3_format

3DS is one of the file formats used by the Autodesk 3ds Max..
It was the native file format of the old Autodesk 3D Studio for DOS

Disadvantages of .3ds format:
The number of vertices and polygons per mesh is limited to 65536.
All meshes must be made of triangles.
All texture filenames are limited to the DOS format.
Object, light and camera names are limited to 10 characters.
Material names are limited to 16 characters.
Stores "smoothing groups" instead of vertex normals.
Directional light sources are not supported.
read more on: http://en.wikipedia.org/wiki/.3ds