3d forums home Resources for 3d artists

Sr. Environment Artist job

Posted: May 11, 2006
CG JOBS
subject: Sr. Environment Artist , The Collective

The Collective is looking for Sr. Environment Artist
duration - Full Time

Job details: Sr. Environment Artist Job Summary

Experienced environment artist/architect with the skills and passion to conceptualize and create believable, gameplay-rich worlds in a variety of styles.

Job Responsibilities

Designing, modeling, texturing, and lighting 3D architectural, gameplay-rich environments
Collaborating with Lead Artist, Lead Designer and Lead Level Designer to design visually stunning, atmospheric environments and implement innovative gameplay mechanics
Assist the Lead Artist with pre-production documentation, production processes, and team mentorship
As required, assisting in other areas of project art development
Produce a weekly report listing your Accomplishments & Objectives every Monday morning to your immediate supervisor
Assist Associate/Standard members of staff with guidance on particular techniques, tools, processes and/or best practices as required
Temporarily buddy-up with a newly hired Associate/Standard member of staff (in the same department and project) to assist with their smooth integration into the project and company
Report issues or concerns regarding the attitude and/or performance of colleagues should they arise to your immediate supervisor and/or Producer

Job Requirements

Creative vision and passion for console and PC games.
Demonstrable experience designing, modeling, texturing, and lighting levels/environment using Maya and/or 3DStudioMax.
Proficiency in Photoshop; must be able to create clean, efficient and tileable textures in a myriad of styles.
At least 2 years experience in the games industry.

Skills

Willing to accept and provide direction, work well under pressure, and handle multiple tasks
Excellent communication, interpersonal, and organizational skills.
Able to work autonomously from the Lead Artist while maintaining the art direction.

Pluses

Strong architecture or traditional art background (B.A. or equivalent degree preferred).
CSG world building experience.
Strong 2d/3d conceptual skills.
Game design and/or creative writing experience.
Location: Newport Beach, CA, United States

Contact info:
1900 Quail St.
Newport Beach, CA 92660


http://www.collectivestudios.com
Phone: 9492551900 ext. 125
Fax: 9497249664
E-mail: kellyab@collectivestudios.com
_________________
CG jobs


3d modeling jobs