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Senior Animator job

Posted: April 19, 2006
CG JOBS
subject: Senior Animator , Change-Job

Change-Job is looking for Senior Animator

Job details: I am looking for a senior animator to work for a well know games developer. You Should have either a degree or at least 4 years professional production experience in lieu of.

Demonstrated History of:
Actively supporting Art Direction
Remaining faithful to projects' Art Direction.
All Character Animation Candidates must have a portfolio and reel that demonstrates:
A strong artistic background, with numerous examples of life drawing
Layout and/or character design
The portfolio should focus on the human form and its movement.
Strong understanding of classic animation principles and fundamentals (i.e.; Squash and Stretch, Staging, timing and Motion, anticipation, exaggeration, follow through, arcs and appeal.)
An intrinsic ability for storytelling
Acting and cinematography skills are an asset
Sculpture skills are an asset
If coming from outside the game industry, new hires will be expected to learn/understand how game-play and real time issues can affect Animators; they will be expected to develop techniques to compensate for such limitations

Requirements:
Above with at least 2-4 yrs. Cinematic/games production experience, 12 yrs. Feature film a big plus.
3-5 min Reel demonstrates a strong ability to consistently create convincing performances and characters with complex personalities
Ability to design a move tree for a single character
Consistently demonstrates an excellent sense of timing
Must be able to adapt to new technologies
Good English communication skills
Relocation to Germany required

Understanding:
very strong understanding of:
Animation fundamentals
Pace and storytelling skills
Motion trees (Structure, flow, How they work in Real time, use of Neutral Poses, etc.

Responsibilities:
Brings life to characters/objects in their project through available means, despite technology limitations
Supervises Animation team on a small project/ or assists Animation Supervisor on a large franchise
With nominal, if any supervision:
Responsible for ensuring that all aspects of Animation pre-production are completed on a timely basis to a high standard
If project has facial animation, completes all necessary facial animation for at least one complete character or move tree in a film/game with nominal if any supervision
On a smaller project, completes motion trees for all character(s), object(s), or game area(s); on a larger project, for large sections of motion trees.
Writes Animation portions of MDD; Documents animation processes
Responsible for creating ingame cinematics produced with our Sandbox editor
Supervises Junior Animators on their team to ensure that their characters are on model, personalities consistent
Responsible for Directing complex Motion Capture and/or Voice/ADR Sessions where Animation is involved

Professional:
Completes all work in a timely basis
Remains focused, motivated and effective on all tasks through completion
Demonstrates a desire to learn and grow professionally
Location: Coburg

Germany

email - kathy@change-job.com
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