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ussyless
Replies: 4 Views: 919
Subject: Dr who into type thing
Forum : 3D Animation Talk
Posted : February 07, 2010
well great thats helpfull, why did you ask me if thats your response?
ussyless
Replies: 4 Views: 919
Subject: Dr who into type thing
Forum : 3D Animation Talk
Posted : December 27, 2009
If you do it in 3dsmax so i can see how, sure, sounds good
ussyless
Replies: 4 Views: 919
Subject: Dr who into type thing
Forum : 3D Animation Talk
Posted : December 09, 2009
Hi there, i was thinking about making a sort of dr who rip-off comedy video, anyways, im not an expert in 3dsmax as of yet, i was hoping some of you could help me with what sort of particle effects/ma ...
ussyless
Replies: 2 Views: 2702
Subject: UV mapping (3dsmax)
Forum : 3D Texturing Forum
Posted : July 22, 2009
is there any way to save an image of my UV map in 3dsmax? so i can use it in photoshop as a frame?
ussyless
Replies: 9 Views: 1133
Subject: new to 3dsmax
Forum : 3D Modeling Forum
Posted : January 10, 2009
heres a render of a face i created today, i tried to make it look artistic ^_^ sorry if the image screws up, i cancled it half way through upload realising it was too big and changed the file
ussyless
Replies: 9 Views: 1133
Subject: new to 3dsmax
Forum : 3D Modeling Forum
Posted : January 10, 2009
quick question, how can i texture an eyeball quickly?
ussyless
Replies: 9 Views: 1133
Subject: new to 3dsmax
Forum : 3D Modeling Forum
Posted : January 10, 2009
no, that wasnt a question, its just an example of some of the simple animations i've created, thanks for the link, will take a look
ussyless
Replies: 9 Views: 1133
Subject: new to 3dsmax
Forum : 3D Modeling Forum
Posted : January 09, 2009
most of my questions are too small, and embarrasing to post here =P anywho, i've just been playing around with 3dsmax animations, just simple things like refracting water droplets (using the noise mod ...
ussyless
Replies: 9 Views: 1133
Subject: new to 3dsmax
Forum : 3D Modeling Forum
Posted : January 08, 2009
hi there, i'm quite new to 3dsmax, and im hoping to learn how to model organic/human thing in it to begin with, i think i already have the material editor figured out and the reactor physics thing wor ...