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Sid Conner
Replies: 56 Views: 170129
Subject: 3D Animation Software
Forum : 3D Animation Talk
Posted : January 16, 2010
Cinema 4D Computer 3d Animation Software
http://www.maxon.net/en/products/cinema-4d.html

Graphic arts have come a long way. It is now easier than ever before for a 3-dimensional computer image to ...
Sid Conner
Replies: 0 Views: 1717
Subject: Softimage Xsi: tut
Forum : 3D Animation Talk
Posted : June 07, 2007
... oh yes, what is that?
Sid Conner
Replies: 0 Views: 3079
Subject: Softimage Xsi: Particles: how does it all connect ?
Forum : 3D Rendering
Posted : May 30, 2007
Hello,


Id like to have blobby, reflective particles. Or fluids with an animateable particle size. Or attack a nive shader to any blob I want...


Whenever I try and connect fluid-shaders to blobby ...
Sid Conner
Replies: 0 Views: 774
Subject: Softimage Xsi: Help: XSI infected my Maya :]
Forum : 3D Animation Talk
Posted : February 06, 2007
well, i use both proggies so this helps to keep my mind from going nuts hehe


:p
Sid Conner
Replies: 0 Views: 1012
Subject: 3ds Max: Cult3D for 3DSMAX
Forum : 3D Animation Talk
Posted : January 29, 2007
Anyone knows how to light an "inside scene" (i mean a closed room) in Cult3D? I tried to set textures in self-illumination in 3DSMAX but it seems that Cult doesn't take care of it... I reall ...
Sid Conner
Replies: 0 Views: 1354
Subject: Softimage Xsi: make it planar ?
Forum : 3D Animation Talk
Posted : January 15, 2007
hi there ...


missing out this button Smile

(i know i sound like maxing)


is there a function in XSI to make a selection of points/edges/polygons planar to a specific grid or plane?


and if not . ...
Sid Conner
Forum : 3D Animation Talk
Posted : December 15, 2006
Hi,


I was wondering if it is at all possible to set a hot key to the different transformation systems in softimage xsi, for modes such as world\local\view.


It is somewhat of a hassle to ha ...
Sid Conner
Replies: 3 Views: 2097
Subject: xsi 5: Bicep not moving in the IK mode.
Forum : 3D Animation Talk
Posted : August 18, 2006
np
Sid Conner
Replies: 3 Views: 2097
Subject: xsi 5: Bicep not moving in the IK mode.
Forum : 3D Animation Talk
Posted : August 18, 2006
Its the most probable that you have a translation key on your forearm.
Remove all the translation animation from your forearm and it should sove the problem.
Sid Conner
Replies: 2 Views: 1961
Subject: 3ds max: biped question
Forum : 3D Animation Talk
Posted : July 11, 2006
You have to put IK keys on the feets.
then the feets will stay in place and the knees will bend.
Sid Conner
Replies: 3 Views: 2610
Subject: 3ds max: rigging problem
Forum : 3D Animation Talk
Posted : June 22, 2006
I don't know what a stop in max is... Sad
Anyone good at this whole character thinger in max?
Sid Conner
Replies: 7 Views: 4970
Subject: 3dsmax: 3ds file error on import
Forum : 3D Modeling Forum
Posted : June 22, 2006
Save as obj and see if that solves anything
Sid Conner
Replies: 3 Views: 2610
Subject: 3ds max: rigging problem
Forum : 3D Animation Talk
Posted : June 22, 2006
I have problem.. i connected my arms to a bone at the neck
But when i move the arms, the connector bone gets dislocated
Whats up with that?
Sid Conner
Replies: 7 Views: 4970
Subject: 3dsmax: 3ds file error on import
Forum : 3D Modeling Forum
Posted : June 22, 2006
Ahhh
Ok now i get it
Sid Conner
Replies: 7 Views: 4970
Subject: 3dsmax: 3ds file error on import
Forum : 3D Modeling Forum
Posted : June 21, 2006
Also not in max
Sid Conner
Replies: 7 Views: 4970
Subject: 3dsmax: 3ds file error on import
Forum : 3D Modeling Forum
Posted : June 21, 2006
Have you tried opening the file in 3dsmax ?
Just to make sure it even works
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 09, 2006
After all I am always a duke fan
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 09, 2006
Shawn, about development form their own pockets - It's not true
They were funded
Take2 gave them 40 MILLIONS
To develop it
The last payment was this year
The publisher cut off the funding
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 09, 2006
1st demo of Duke nukem was 1998/99
I saw the video of it
Looks pretty good at the time
It's comparable to half life 1
They could have finish it
And sell it
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 08, 2006
Always, yes
They could have made 3 games out of it
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 08, 2006
Hah
No of course not, game doesn't consist of 20 guns and creatures
But it TAKES THEM THAT LONG to finish measly 20 guns and creatures
LOL
7 years
In fact
How long do u think it will take them to fini ...
Sid Conner
Replies: 3 Views: 5241
Subject: modo: UV mapping in modo?
Forum : 3D Texturing Forum
Posted : June 08, 2006
Well, you could watch a video and see for yourself Wink
http://www.vertexmonkey.com/tutorials_general_modoFeatures.php
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 08, 2006
LOL
Did u know they say they just finish modeling 20 weapons and all the creatures?
After what.. 7 YEARS?!
7 YEARS TO FINISH 20 weapons and creatures...
And they only started to finish the rest....I b ...
Sid Conner
Replies: 0 Views: 1568
Subject: xsi: windows rendering for compose
Forum : 3D Rendering
Posted : June 07, 2006
I have a building and small windows.. I want to compose the windows with diffuse glow with the colorful building layer.. please what Operator to use, to lay windows on the colorful building layers?
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 07, 2006
Or come out 3 years later
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 07, 2006
Oh haha
No, they never did say it
It could...never come out
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 06, 2006
Where did u read that?
That it comes out next year
Or this year
They never say when it will come out
Sid Conner
Replies: 24 Views: 5831
Subject: Duke Nukem Foreever should come out this year
Forum : General CG Talk
Posted : June 06, 2006
How old were u when DNF was announced?
LOL
Do u even remember?
Sid Conner
Replies: 4 Views: 2235
Subject: Hi
Forum : New Members
Posted : June 06, 2006
Welcome to 3DMD.net Forums with plenty of helpful and not helpful tips, and help yourself plz.
Sid Conner
Forum : 3D Fight Club
Posted : May 25, 2006
dearly beloved. We are gathered here today to unite this man and this application in holy matrimony
you may run the application.
Sid Conner
Forum : 3D Fight Club
Posted : May 25, 2006
yeah, though zbrush is actually usefull Razz
I'd actually marry zbrush if I could
Sid Conner
Forum : 3D Fight Club
Posted : May 24, 2006
would be ideal to make landscape for games etc... though when I tried it the polycount went a weeeee bit over board Razz
in the millions
Sid Conner
Replies: 29 Views: 6102
Subject: Silo videos
Forum : General CG Talk
Posted : May 24, 2006
exept every minute
Sid Conner
Forum : 3D Fight Club
Posted : May 23, 2006
if only I cared about vue :\
Sid Conner
Replies: 33 Views: 12131
Subject: MAYA : moving a single particle
Forum : 3D Animation Talk
Posted : May 23, 2006
yes
Smile
couldn't you just select it and move it? Razz
from the outliner
Sid Conner
Replies: 29 Views: 6102
Subject: Silo videos
Forum : General CG Talk
Posted : May 23, 2006
crashfox
Sid Conner
Replies: 4 Views: 1645
Subject: Exporting from 3ds max into Maya
Forum : General CG Talk
Posted : May 23, 2006
3ds.. the worst format evah..
Sid Conner
Forum : 3D Fight Club
Posted : May 23, 2006
hm...
what was that other enviroment software thingamabob called...
something with b...
bryce
what are the main differences between vue and bryce?
Sid Conner
Replies: 33 Views: 12131
Subject: MAYA : moving a single particle
Forum : 3D Animation Talk
Posted : May 23, 2006
ah
heh
I don't know
think you have to move the emitter
Sid Conner
Replies: 15 Views: 3291
Subject: Painter vs Photoshop
Forum : 3D Fight Club
Posted : May 23, 2006
ok?
is it good for painting textures and such then?
Sid Conner
Replies: 33 Views: 12131
Subject: MAYA : moving a single particle
Forum : 3D Animation Talk
Posted : May 23, 2006
ctrl+a? Razz
Sid Conner
Replies: 15 Views: 3291
Subject: Painter vs Photoshop
Forum : 3D Fight Club
Posted : May 23, 2006
how is Painter better than photoshop?