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modo: UV mapping in modo?




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cord474 Posted: June 07, 2006   Post subject: modo: UV mapping in modo?
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Joined: 30 Nov 2005
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How is modo's UV mapping? easier then 3dsmax's? cuz i hate 3dsmax's UVunwrap's and multiregion shit
I shopped around for a UV mapping program purely to avoid using max's but came up short


Sid Conner Posted: June 08, 2006   Post subject:
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Well, you could watch a video and see for yourself Wink
http://www.vertexmonkey.com/tutorials_general_modoFeatures.php

3d artist gallery Andyba Posted: June 08, 2009   Post subject:
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Modo UV mapping tools are great as well as UV mapping tools in the newest version of 3ds max.
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

netpag00 Posted: September 20, 2009   Post subject: New to 3DMAX
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I just modelled a human head and did unwrapping but the texture is showing on the back head as well. What do I do.

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