Titans' fight: Max vs Maya vs XSI vs Light Wave vs Houdini
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| Fiery | Posted: August 18, 2005 Post subject: Titans' fight: Max vs Maya vs XSI vs Light Wave vs Houdini |
| 3D forums member Joined: 18 Aug 2005 Posts: 33 Back to top |
Let's the flame start!
Which 3D package is better and why? |
| Posted: February 16, 2006 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
I personally think each 3d package has it's plusses and minuses.
I'm working in max since it's first version. And I definitely enjoy working in max. But there is a new love in my 3d life, which is xsi... I don't know XSI as well as I do max but trust me it is worth being studied. I used to work in maya as well... and I just didn't stick to maya.. had problems with it's rendering when I was using it 3 years ago.. it had aliasing artifacts and flickering with bump. It was in maya 4 if i remember correctly.. though Maya had some cool unique tools like paint effects and artisan which are cool even in present. _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Fiery | Posted: April 20, 2006 Post subject: |
| 3D forums member Joined: 18 Aug 2005 Posts: 33 Back to top |
Hey AndyBa
I've heard a lot about Xsi too, and I'm learning it now, but what kind of new generation software is it, if it can't copy keys for multiple objects? _________________ Fiery |
| Posted: July 10, 2006 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
Who told you XSI can't do it?
It is easily done in the Dope Sheet. _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| ricky33 | Posted: April 20, 2009 Post subject: |
| 3d forums user Joined: 20 Apr 2009 Posts: 22 Back to top |
I will go for XSI... |
| Marcus Dublin | Posted: May 13, 2009 Post subject: |
| 3d forums user Joined: 13 May 2009 Posts: 18 Back to top |
I'm more of a 3ds max guy. Although I use Maya and Silo from time to time. I'm now getting into XSI so my opinion may change. |
| Posted: June 06, 2009 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
It interesting if there are any Mirai users left at all.
It was once a really good package... but it was not updated for a very long time. _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| UVlas | Posted: July 24, 2010 Post subject: |
| 3D forums Enthusiast Joined: 10 Apr 2006 Posts: 63 Back to top |
Maya is the best. It is used in the most and the best movies.
It has a linux version. It's really customizable. |
| 3dpro | Posted: August 02, 2010 Post subject: |
| CG forums guest Back to top |
Houdini is perhaps the most used for high-end effects in oscar-winning movies. While the current versions have a very friendly UI, you still need to be a reasonably skilled 3D artist with a technical aptitude to use it to its full potential. Once you do learn Houdini, you can do anything that you can imagine with it.
And yes, it does have good modeling, animation, rigging, compositing, etc. tools; not just dynamics and complex solvers. You can install it on Windows, Mac, Linux... and the there is a free full-featured version available with very few limitations. Just thought I would clear up some common misconceptions about Houdini. Is Maya better? Absolutely not!. Is it as good or close? I will that for you to decide |
| Posted: August 15, 2010 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
3dpro, while I have a decent experience with various high end 3d animation software, Houdini and Blender for the same reason - UI and work flow, remain for me a dark spot in my knowledge of 3d animation programs. _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Earl12 | Posted: September 04, 2010 Post subject: Cinema 4d |
| 3D Graphics Starter Joined: 04 Sep 2010 Posts: 2 Back to top |
Cinema 4d Is great . Cinema 4D 12 is New Have not tryed it yet. I use 11.5
I really like the Materials ease to use and features, Cloth,Dynamics and Hair. + Maxon Always dose great updates. For fluids Ect.. I use Realflow along with it. Has any one here tryed Cinema 4D No one is talking about it. go to their web site there is an example Video.. If is is Spam ill remove it Cinema 4D Rocks |
| baalnazzar | Posted: September 06, 2010 Post subject: |
| 3D forums Frequenter Joined: 12 Jun 2010 Posts: 222 Back to top |
It's like it was written in the beginning. "Each 3d package has it's plusses and minuses".
What about me - I'm just max addicted Realflow is indeed awesome for work with fluids but I rarely need so advanced fluids |
| raahulsaxena | Posted: December 15, 2010 Post subject: I Need help in selecting hardwares.. |
| 3d forum advanced guest Joined: 11 Dec 2010 Posts: 7 Location: India Back to top |
Yaa u right cinema 4d rocks..
Well i am a huge fan of cinema 4D mograph..its best then any of maya and max.. I use 3ds max for modeling prps..and 3D maya for riigging and paint brush and cinema 4D for its Mograph and text animation.. Bt actually i am a visual effect designer so i am specialized in after effect, fusion, nuke & photoshop.. |
| WetaPerson | Posted: February 18, 2011 Post subject: Houdini the 3d Masters Pinnacle of Creation |
| CG forums guest Back to top |
Houdini #1 and the most elusive because that's the way the big boys want it It's a misconception that most of the fx you see in the movies were done in Maya, moreso than 3dsmax I will say, but the best most complicated realistic fx were done with Houdini and a load of talent |
| pytemp | Posted: February 21, 2011 Post subject: |
| 3D Graphics Starter Joined: 19 Aug 2010 Posts: 3 Back to top |
3ds max is best choice for me.Friendly UI, best for architecture, many new features in 2011. Viewport canvas,Modelling tool,.. Most people i've met r using 3ds max for architectural work. Some for Vfx. |
| PKonst | Posted: March 09, 2011 Post subject: |
| 3d forums visitor Joined: 09 Mar 2011 Posts: 17 Back to top |
3ds max is the best, but softimage's ICE is also cool. |
| musik8101 | Posted: May 22, 2011 Post subject: |
| 3d forums visitor Joined: 02 May 2011 Posts: 15 Back to top |
I agree, they all are cool in their own way but I gotta go with C4D. Its easy to jump in to but at the same time offers incredible detail. Really great for starting up. Nice Thread I like hearing what everyone thinks of the programs. |
| Sponsor | Posted: February 07, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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