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Carlos Fillion
Replies: 1 Views: 1732
Subject: Softimage Xsi: Lightmapping and/or Luminosity map?
Forum : 3D Animation Talk
Posted : May 31, 2007
Hi, Ive been searching around for tutorials on how to set up lighmaps/luminosity maps in XSI, but I'm coming up empty handed. I been routing around in the Render Tree for some time and I cant seem to ...
Carlos Fillion
Forum : 3D Animation Talk
Posted : April 19, 2007
hi!

this is fundamental but i can't find a solution :hmm: :

in xsi 2.5 i could select a range of frames on a clip and add a marker on a clip or even on a track..

now in xsi 3.0 i cannot do an ...
Carlos Fillion
Replies: 0 Views: 1905
Subject: 3ds Max: OFFICIAL TIPS FOR MAX - Part III
Forum : General CG Talk
Posted : March 21, 2007
41. Volume Select Modifier

--------------------------

Besides mesh objects, you can use patch objects and NURBS objects. In addition, if you turn on Soft Selection rollout > Use Soft Selection, ...
Carlos Fillion
Replies: 0 Views: 1368
Subject: Softimage Xsi: xsi to rib?
Forum : 3D Animation Talk
Posted : December 15, 2006
are there any FREE (meaning not softman) utilities/plugins out there that can output xsi 5.11 scene files to RIB?
Carlos Fillion
Replies: 0 Views: 2501
Subject: XSI 5: G.I. with Hair...ouch!
Forum : 3D Rendering
Posted : December 02, 2006
Hi everyone, is there any ways to decrease render time when working with Hair mixed with Global Illumination.

I'm already comfortable with G.I. optimization, but Hairs don't seem to be reasonably r ...
Carlos Fillion
Replies: 1 Views: 1971
Subject: XSI 5: blend shapes question
Forum : 3D Animation Talk
Posted : July 11, 2006
Yes it is possible..
Just deform your character in the Animation Mode.
Carlos Fillion
Replies: 1 Views: 2263
Subject: 3ds max: normals information
Forum : 3D Modeling Forum
Posted : July 10, 2006
Does MAX somehow store more information about normals than you can see in properties?