Join or
Log in
3d forums home Resources for 3d artists
3d Forum -> 3D Modeling Forum
Post a reply in: 3D Modeling Forum
Everything about 3D modeling. Polygons, Nurbs, Splines, Subdivision Surfaces etc.
If the theme doesn't suit your message please choose a different forum.
Username  
Subject

Read before posting:

Message body

Emoticons
Very Happy Smile Sad Surprised
Shocked Confused Cool Laughing
Mad Razz Embarassed Crying or Very sad
Evil or Very Mad Twisted Evil Rolling Eyes Wink
Exclamation Question Idea Arrow
View more Emoticons
Confirmation code: Enter the code with CAPITAL LETTERS. There is no zero.

Please add the result of 10-2*3= in front of the code.
  1. Use detailed subjects. Subjects like "Please help" or "3d modeling question" are not useful. Write specifically what you want to know or what kind of help you need, also specify the software you use in the subject.
  2. SPAM is Not allowed on 3dmd Forums. If your message is identified as spam your account will be deleted with all your postings so don't lose time.
  3. Do not post the same message in different forums this is considered spam and may lead to your account deletion. Instead choose the forum that best suits your topic and post there.
  4. Use the search before posting a question. Many questions have been already answered. If the answer you found lacks some details it is better to reply to that topic and ask for more details instead of creating a new topic.
Options
HTML is OFF
BBCode is ON
Smilies are ON
Disable BBCode in this post
Disable Smilies in this post
 
 
All times are GMT
lyndon Posted: May 02, 2011
totally baalnazzar, it's definitely old news. especially cause blender's 3D sculpt tools have come a long way since 2008. i wonder if the original poster would reconsider Blender currently Wink
Vortexx Posted: January 05, 2011
Does mudbox work well with both 3ds Max and Maya?
baalnazzar Posted: September 20, 2010
Anyone have been looking at the date of the first post? Wink
ariff13 Posted: September 17, 2010
zbrush is the best. but some say mudbox is better especially for max user
simpo Posted: August 09, 2010
Try sculptris. It is free .. for the time being.
Andyba Posted: July 24, 2010
3d Coat is quite cool. It is voxel based and has retopology.
Bracer Posted: October 02, 2009
Zbrush is nice.
I don't know much about the current development of mudbox.
Logan133 Posted: July 01, 2009
dont use Curby 3D I had a bad experience with it
Marcus Dublin Posted: May 13, 2009
Your best bet would have to be Mudbox. The learning curve is easier than Zbrush and the price isn't that bad considering what you get.
ussy Posted: April 22, 2009
I use zbrush, but i've tried mudbox before, its a good program too
Andyba Posted: December 31, 2008
Lorgon Jortle, 3ds max is not a sculpting program it is 3d animation software.

HoOva65, if you are talking only about 3d sculpting I think silo 3d is a great software. You can also try Mudbox but I don't know what is the price at the moment after it was bought by Autodesk I imagine that the price went up.
Lorgon Jortle Posted: December 26, 2008
One could torrent an illegal copy of 3Ds Max 9 if they felt like breaking the law. I'm not saying it's good at all, but the software is, in my opinion, the best out there.

If that was not considered, out of the list you have, I recommend Hexagon. I've used it for a while, and it was really user friendly. You sound like you don't really need user friendliness, but power.... so again, back to 3Ds Max and Maya... :-\
ho0va65 Posted: December 07, 2008
Hey,
I've been modeling for about 3 years the old fashion way(wire frame) for video games that im developing and i need to know which is the best sculpting tool. I have a tight budget so i need to know which out of the following tools i should buy: Silo, 3D-Coat, Curvy3D, Hexagon3D. If there is any other affordable sculpting tools (under $300) please let me know.

P.S I am not interested in using blender..... Laughing