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Yet Another Minotaur



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3d artist gallery Andyba
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Joined: 25 Jul 2005
Posts: 1038
Posted: June 07, 2012
Post subject: Yet Another Minotaur
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Here is an old low poly minotaur 3d model that I always wanted to make High poly.


So here is the start. I first made it all quads and added more edge loops in blender, then I started sculpting the details also in blender. But soon I noticed that sculpting in blender doesn't handle as many polygons as mudbox so I switched to mudbox and here is what I have at the moment.

minotaur_first_atempt.png
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

3d artist gallery Andyba
Site Admin
Joined: 25 Jul 2005
Posts: 1038
Posted: June 20, 2012
Post subject: Minotaur 3d model head details - work in progress
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Here is a small update. Minotaur head detailing.
Any input is welcome.

minotaur_head_wip.png
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

3d artist gallery Andyba
Site Admin
Joined: 25 Jul 2005
Posts: 1038
Posted: June 25, 2012
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Yet another update. Here I changed the legs a little and added some details to palms and arms.

Turntable of the minotaur:


Constructive critique welcome!
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

3d artist gallery lyndon
3d Forums Archer
Joined: 02 May 2011
Posts: 38
Location: South Africa
Posted: February 20, 2013
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hi andyba,
cool minotaur Cool i luv minotaurs, and am working on my own at the moment. did u do the sculpting in zbrush?
I think the proportions are looking really good, but would like to see more high frequency detail cause the skin is still quite smooth. were u already planning on adding this? perhaps in a texture not sculpted? good job Smile

3d artist gallery Andyba
Site Admin
Joined: 25 Jul 2005
Posts: 1038
Posted: February 20, 2013
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Hi Lyndon.
I did the sculpting in Blender then in Mudbox.
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

3d artist gallery lyndon
3d Forums Archer
Joined: 02 May 2011
Posts: 38
Location: South Africa
Posted: February 20, 2013
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Cool I'm glad to see other people using Blender Sculpting which in my opinion is pretty decent Smile the new Dyntopo sculpt mode in Blender is also really great! have you layed out the minotaurs UV's or wut plans do u have for texturing?

3d artist gallery Andyba
Site Admin
Joined: 25 Jul 2005
Posts: 1038
Posted: March 09, 2013
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The uvs are already there. I will paint the minothaur in mudbox.
What is Dyntopo sculpt mode in Blender?
Is it a plugin or a feature in the new version of blender?
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

3d artist gallery lyndon
3d Forums Archer
Joined: 02 May 2011
Posts: 38
Location: South Africa
Posted: March 10, 2013
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Hi Andyba,
i look forward to seeing the painted minotaur from mudbox, i hope you will be posting some updates:)
Dyntopo in Blender is a new feature (since 2.66) that changes a models geometry by adding to it's poly count with the mode enabled and sculpting a mesh. If you're interested I wrote a more detailed explanation in a blog post http://lyndondaniels.com/blog/?p=351

silkroadgame
3d Graphics Peasant
Joined: 26 Mar 2013
Posts: 5
Posted: April 17, 2013
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Nice muscles!No comment at all.

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