Question about Texturing for game models
Joined: 01 Sep 2011
Posts: 2
Posts: 2
Posted: September 01, 2011
Post subject: Question about Texturing for game models
Post subject: Question about Texturing for game models
Hello!
I got question, if you are modelling for games then i shouldn't use v-ray materials and stuff like that, right? I should just paint my textures on model with photo-shop(i prefer that).
Here's my one model with textures i made:
upload.ee/image/1628158/sword.png
See? They always end up so cartoonish
Is there any example by someone that can show how he made real cool shiny metal?
Thanks,
Surmav
I got question, if you are modelling for games then i shouldn't use v-ray materials and stuff like that, right? I should just paint my textures on model with photo-shop(i prefer that).
Here's my one model with textures i made:
upload.ee/image/1628158/sword.png
See? They always end up so cartoonish
Thanks,
Surmav
It all depends on the Game engine and what shaders it supports. Old Game engines can't simulate metal shaders so you have to paint everything on your textures, like rust and bumps that would make them objects like metallic.
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
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