Optimize 3D models: Atangeo Balancer now for Mac and Windows
Joined: 14 Oct 2009
Posts: 3
Posts: 3
Posted: November 12, 2010
Post subject: Optimize 3D models: Atangeo Balancer now for Mac and Windows
Post subject: Optimize 3D models: Atangeo Balancer now for Mac and Windows
Atangeo Balancer, a popular tool to optimize and simplify 3D models,
is now available for both Mac OS X and Windows.
Its exceptional performance and a novel user interface allow finding
perfect balance between visual appearance and the number of polygons,
quickly and easily. Balancer utilizes a high quality polygon reduction
(aka mesh simplification or decimation) to preserve the visual
appearance of your model. The model features, normals, texture
coordinates, layer boundaries are all honored by Balancer.
Balancer comes now with both 32 bit and 64 bit binaries
on both Windows and Mac OS X.
Atangeo technology is also available as an SDK.
Hope you will find Balancer useful.
is now available for both Mac OS X and Windows.
Its exceptional performance and a novel user interface allow finding
perfect balance between visual appearance and the number of polygons,
quickly and easily. Balancer utilizes a high quality polygon reduction
(aka mesh simplification or decimation) to preserve the visual
appearance of your model. The model features, normals, texture
coordinates, layer boundaries are all honored by Balancer.
Balancer comes now with both 32 bit and 64 bit binaries
on both Windows and Mac OS X.
Atangeo technology is also available as an SDK.
Hope you will find Balancer useful.
Atangeo Balancer 1.2 is out!
and comes with selective density control.
Now you can control face densities for selective reduction rate of
different groups/meshes/sub-meshes. For example, you can set
density of 5 to the head group of your model, to increase the density
of the head vertices roughly 5 times.
Balancer also features locking of different groups/sub-meshes
and multiple selection.
Enjoy
and comes with selective density control.
Now you can control face densities for selective reduction rate of
different groups/meshes/sub-meshes. For example, you can set
density of 5 to the head group of your model, to increase the density
of the head vertices roughly 5 times.
Balancer also features locking of different groups/sub-meshes
and multiple selection.
Enjoy
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