Optimize your 3D models: Atangeo Balancer 1.0 released
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| atangeo | Posted: October 14, 2009 Post subject: Optimize your 3D models: Atangeo Balancer 1.0 released |
| 3D Graphics Starter Joined: 14 Oct 2009 Posts: 3 Back to top |
Atangeo Team recently released Balancer 1.0,
which allows quickly and easily simplify 3D models. It also features fast and effective triangle reordering to speed up rendering by optimal utilization of GPU vertex cache. Hope you will find Balancer useful. From the press release: Atangeo Balancer is a tool to optimize and simplify 3D models. Its exceptional performance and a novel user interface allow finding perfect balance between visual appearance and the number of polygons, quickly and easily. Balancer utilizes a high quality polygon reduction (aka mesh simplification or decimation) to preserve the visual appearance of your model. The model features, normals, texture coordinates, layer boundaries are all honored by Balancer. It can optimize your models even further to dramatically speed up rendering of your models. Balancer features a fast and efficient triangle reordering that can be tuned for various rendering methods like triangle strips and array/buffer/index based rendering. Balancer Lite is a free version. It is fully functional but works with small meshes only. The limits for a single mesh are 15000 triangles and 10000 vertices. |
| MSpark | Posted: December 06, 2010 Post subject: |
| 3d forums user Joined: 02 Dec 2010 Posts: 23 Back to top |
it sounds awesome , i would find and try it |
| baalnazzar | Posted: December 07, 2010 Post subject: |
| 3D forums Frequenter Joined: 12 Jun 2010 Posts: 222 Back to top |
It may be good option to optimize scenes for animation. I'll try it. |
| Sponsor | Posted: February 10, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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