MAYA: help with animated noise transition
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| plowery_3D | Posted: September 24, 2009 Post subject: MAYA: help with animated noise transition |
| CG forums guest Back to top |
hi all,
i'm trying to create an animated noise color transition for a surface shader in maya using the ramp shader. i've been playing around with using a fractal noise shader for UV coords, but when i turn on the time option in the fractal noise map, the noise goes away. i have a feeling i'm missing something basic (i'm mainly an animator), so any tips or pointing in the right direction would be very appreciated! thanks, plowery |
| Posted: October 02, 2009 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
What do you mean by turn on the time option?
In the attribute editor what do you have in the time attribute cell? Do you have something like " = time * 0.03" ? _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Jhonny | Posted: February 18, 2010 Post subject: |
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I have Problem with Vertex tool...................... after finish and select another tool.. THE VERTEXS POINTS KEEP SHOWING IN YELLOW.. if i select out of the object the VERTEX POINTS KEEP SHOWING IN RED ... WHAT IS THE PROBLEM? HELP PLEASE
tHANKS jhonny |
| Sponsor | Posted: February 10, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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