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MAYA: help with animated noise transition




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plowery_3D Posted: September 24, 2009   Post subject: MAYA: help with animated noise transition
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hi all,

i'm trying to create an animated noise color transition for a surface
shader in maya using the ramp shader. i've been playing around
with using a fractal noise shader for UV coords, but when i turn on
the time option in the fractal noise map, the noise goes away.
i have a feeling i'm missing something basic (i'm mainly an animator),
so any tips or pointing in the right direction would be very appreciated!

thanks,
plowery

3d artist gallery Andyba Posted: October 02, 2009   Post subject:
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What do you mean by turn on the time option?
In the attribute editor what do you have in the time attribute cell?

Do you have something like " = time * 0.03" ?


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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

Jhonny Posted: February 18, 2010   Post subject:
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I have Problem with Vertex tool...................... after finish and select another tool.. THE VERTEXS POINTS KEEP SHOWING IN YELLOW.. if i select out of the object the VERTEX POINTS KEEP SHOWING IN RED ... WHAT IS THE PROBLEM? HELP PLEASE
tHANKS

jhonny

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