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Lotus Elise Work in Progress




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nedvin Posted: April 30, 2009   Post subject: Lotus Elise Work in Progress
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Hello, this is my first post. I am looking for any feedback, critiques concerning the quality of the modeling of this car. The purpose for this model is: One for fun and Two for my demo reel. thank you for taking a look.



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Last edited by nedvin on May 07, 2009; edited 2 times in total

3d artist gallery Andyba Posted: April 30, 2009   Post subject:
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So far the model looks great! All the surfaces are smooth.... I don't see any modeling errors...

What software did you use to model it?
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nedvin Posted: April 30, 2009   Post subject:
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I used 3ds Max 2009

dTb Posted: May 01, 2009   Post subject:
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Hi nedvin,
Why the front window has some creases in the wires?

nedvin Posted: May 01, 2009   Post subject:
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thats something i tried to fix but every time i put a mesh smooth on it, it pinched. It's not taking away from the model because in those areas it looks fine without wire and no pinching that's visible.

dTb Posted: May 03, 2009   Post subject:
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Strange... it could be either because of double vertices or because the creasing for the edge or for the vertices is set to a value different from zero.

It is not visible now but it can be visible when you render with highlights and reflections.

nedvin Posted: May 04, 2009   Post subject:
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That's good to know I'll see what i can do. thanks


nedvin Posted: May 07, 2009   Post subject:
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i Updated this Model and started with textures not finished but its heading there.

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3d artist gallery Andyba Posted: May 09, 2009   Post subject:
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Nice rendering!
But I get the feeling that it is a toy car for some reason. Don't know really why. May be because it is too clean or probably because there are no tiny details to show the size.

It could also be because there are no sharp margins, everything is bevelled, and it is ok but probably bevel radius is too high in some places making the car look toyish.
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3d artist gallery renderpimp Posted: May 23, 2009   Post subject:
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i agree with the above comments, this is why it looks like a toy car

drkwing3 Posted: June 02, 2009   Post subject:
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I think if you stretched the car out abit more, especially from the B pillar back, it would do away with the "toy" look.

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