Join or
3d forums home Resources for 3d artists


Maya: Possible to import UV layout?




3d Forum -> 3D Texturing Forum Previous topic | Next topic
Jim Posted: February 05, 2009   Post subject: Maya: Possible to import UV layout?
CG forums guest





Back to top
Reply
I have an issue where moving to a different computer, the UV layout in the UV Texture Editor doesn't carry over. Instead, it's a mess as though I haven't UVed anything yet. I have my UV snapshot saved elsewhere. Is there a way to import this into Maya and use it as my UV snapshot? Any idea how this problem could have happened? I have no idea.

Please help!

dTb Posted: February 08, 2009   Post subject:
CG forums guest





Back to top
Reply
In what format do you save your scene or 3d object?


3d artist gallery Andyba Posted: April 11, 2009   Post subject:
Site Admin


Joined: 25 Jul 2005
Posts: 899

Back to top
Reply
There is a probability that your original object was mirrored, rotated or scaled non uniformly. I had problems with exporting UV maps when the object was mirrored. Try freezing the transformations of the object then exporting.
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

Sponsor Posted: February 07, 2012   Post subject:
3d forum sponsor


Joined: 09 Aug 2010
Posts: 1

Back to top

Reply to topic    3d Forum -> 3D Texturing Forum Previous topic | Next topic
Username:
Message body:
To Attach an Image to your post write the message then press the Go Advanced button. In the bottom of the advanced reply screen you will see an option to upload an image from your computer.

Confirmation code: Enter the code with CAPITAL LETTERS. There is no zero. Please add the result of 10-2*3= in front of the code.