Maya: Possible to import UV layout?
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| Jim | Posted: February 05, 2009 Post subject: Maya: Possible to import UV layout? |
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I have an issue where moving to a different computer, the UV layout in the UV Texture Editor doesn't carry over. Instead, it's a mess as though I haven't UVed anything yet. I have my UV snapshot saved elsewhere. Is there a way to import this into Maya and use it as my UV snapshot? Any idea how this problem could have happened? I have no idea.
Please help! |
| dTb | Posted: February 08, 2009 Post subject: |
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In what format do you save your scene or 3d object? |
| Posted: April 11, 2009 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 798 Back to top |
There is a probability that your original object was mirrored, rotated or scaled non uniformly. I had problems with exporting UV maps when the object was mirrored. Try freezing the transformations of the object then exporting. _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Sponsor | Posted: September 02, 2010 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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