3DS MAX: Texture problem
Joined: 23 Jan 2009
Posts: 3
Posts: 3
Posted: January 23, 2009
Post subject: 3DS MAX: Texture problem
Post subject: 3DS MAX: Texture problem
You have to add a UV mapping modifier to your cube.
To add it select the cube, go to modifiers menu and click on the UVW map modifier.
There you can select the cubic method of mapping. Or other method it already depends on your needs and wants.
Here is a great 3ds max UV mapping tutorial:
http://www.titanpictures.com/articles/uvmap.html
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
To add it select the cube, go to modifiers menu and click on the UVW map modifier.
There you can select the cubic method of mapping. Or other method it already depends on your needs and wants.
Here is a great 3ds max UV mapping tutorial:
http://www.titanpictures.com/articles/uvmap.html
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
| kbraith wrote: |
| Thanks |
On you screen shot it's turned off, so I didn't took it in consideration.
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
You are welcome
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
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