3ds Max: Crowd animation in CS3.
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| AmberPrince | Posted: July 18, 2007 Post subject: 3ds Max: Crowd animation in CS3. |
| 3D forums member Joined: 08 Jun 2006 Posts: 27 Back to top |
Is there any way of making crowds of bones-controlled animals? Is there any way i can make motin-clips out of a hierachy? The manual does'nt help me, so i'm turing to you instead. |
| Pyata | Posted: July 19, 2007 Post subject: |
| 3d forums user Joined: 16 May 2006 Posts: 22 Location: USA Back to top |
You can use bones rigs with Crowd, but having never done it myself I can only really point you in the right direction.
Installing CS adds two new block controllers to Max (called Motion Clip and Master Clip I think). I would presume that Crowd uses these to read bones animations, and that you create clips in the same way that you create Blocks (in trackview, expand Global Tracks--> Block controllers--> Availible etc...check the online help if you haven't used Block controllers before). After you have created you Clips I assume that crowd will handle them as it does Biped clips. Like I say I am making some heavy assumptions here, but hopefully it will be helpful enough to get you started. |
| Sponsor | Posted: February 09, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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