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3ds Max: problems with path constraint controller




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dfk Posted: July 11, 2007   Post subject: 3ds Max: problems with path constraint controller
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I am trying to create an object moving along a path using the path constraint controller as position controller. Now I want to adjust the speed of the object individually but it always refers to the distance between the vertices on the path. using the constant speed option doesn`t work because this deactivates any curve adjustments made in track view.


this one bothered me so many times, I hope someone with a really good solution is reading this right now Wink thx !

Max3D Posted: July 12, 2007   Post subject:
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I don't really understand what do you want, but maybe aplying a normalize spline(normalizes the distance between spline vertices) modifier to the spline will work


broodling Posted: July 13, 2007   Post subject:
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I'm a little confused also. Do you want to adjust the speed of the object in-between the first and last vertices?


For eg. a ball moving on a path that speeds up and slows down like 5 times in the length of the spline.

dfk Posted: July 16, 2007   Post subject:
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what I want to do is creating some percent keys for the object on the path and then adjusting these keys to make the object speed up and slow down, just as I want it to


hope that explanation works better =)


the normalize spline modifier solves the problem... but not 100% because it changes the form of the spline.

Hulk Posted: July 17, 2007   Post subject:
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i'm maybe mistaken, but what about adding some keys and animate the way you want between them?

hope i didn't say craps

Ramesh Posted: November 02, 2009   Post subject: Animating a Pen along a path using dummy object
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Hi i want to animate a pen along a path e.g. writing 'A' . I use dummy object and link my pencil to it. When my pencil reaches the lower end of the first line I want it to move to the center line of A but due to the path constraint in the first line of A I get improper results.. Hope I've explained it... Kindly help....

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