Softimage Xsi: FG and animation. Help?
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| Katie Chiesa | Posted: July 09, 2007 Post subject: Softimage Xsi: FG and animation. Help? |
| 3D forums member Joined: 11 Oct 2005 Posts: 36 Location: USA Back to top |
hi,
I want to use FG for my animation but it takes so much time to render the whole animation with FG. So how can I tweak it? I think this would be OK but I don't know how to do it (I mean HDR environment map)? : 1- Render background (static objects) with FG. Then I make an environment map(?) of background (probably a HDR image. .MAP format) 2. I create a render pass for animated objects then I apply HDR environment map. So the scene will be "FG-like". Is it OK? or different ideas? Any help will be appreciated. Thanx in advance. _________________ Will animate for food. |
| PolyGru | Posted: July 10, 2007 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
Interesting idea . Could you make it work ?
I used very low settings to get fast rendering for my 1:40 short ''Garden of Love''. But the result is not satisfying :( Here it is : Garden of Love (http://www.3dluvr.com/onuryeldan/Animation.htm) _________________ Poly Guru |
| cord474 | Posted: July 11, 2007 Post subject: |
| 3D forums Enthusiast Joined: 30 Nov 2005 Posts: 53 Back to top |
Originally posted by sumatra_xsi
hi, I want to use FG for my animation but it takes so much time to render the whole animation with FG. All your ideas will work. One that you might also consider is using Rendermap to generate textures with the FG "baked" into them. Assign your objects constant materials and put the "baked" textures in place of the old textures. This will make your scene look just like it's rendered with FG, but since it's not, it will render much faster. P.S. are you using XSI 2.0 or 1.5? If you are using 1.5, I suggest upgrading since it's FG is much faster. (because of mental ray 3.0) |
| PolyGru | Posted: July 12, 2007 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
Hi Ed ,
I could not figure out how to bake texture for every object in the scene and then put them back onto each object. Is this technic same with the option '' FG > Rebuild = off '' in the rendering menu of XSI 2.0 ? _________________ Poly Guru |
| Katie Chiesa | Posted: July 13, 2007 Post subject: |
| 3D forums member Joined: 11 Oct 2005 Posts: 36 Location: USA Back to top |
Hi, thanks for your replies. I use XSI2.0.1
OK, could you please tell me how: 1. To create a render map or 2. HDR Environment map of background both ways are almost the same but unfortunately I don't know how to do both of them. thanks again _________________ Will animate for food. |
| Sponsor | Posted: February 09, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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