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Softimage Xsi: Displacement and UVMap Seams




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Vertox Posted: May 30, 2007   Post subject: Softimage Xsi: Displacement and UVMap Seams
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hello all,

i have unwrapped an object and textured it now for the displacement map...which looks very nice on a flat grid but as soon as there are seams it floats in mid air in the render view which is understandable as it is "cut"...is there any away around this, or should i just place seam in future objects at the back where so the floating seam can't be seen.

3d artist gallery Andyba Posted: December 26, 2008   Post subject:
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Joined: 25 Jul 2005
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Can you show an example?
I'm not sure what are you talking about...


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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

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