Softimage Xsi: Displacement and UVMap Seams
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| Vertox | Posted: May 30, 2007 Post subject: Softimage Xsi: Displacement and UVMap Seams |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
hello all,
i have unwrapped an object and textured it now for the displacement map...which looks very nice on a flat grid but as soon as there are seams it floats in mid air in the render view which is understandable as it is "cut"...is there any away around this, or should i just place seam in future objects at the back where so the floating seam can't be seen. |
| Posted: December 26, 2008 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 732 Back to top |
Can you show an example?
I'm not sure what are you talking about... _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
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