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Softimage Xsi: final gathering and particles




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dfk Posted: December 20, 2006   Post subject: Softimage Xsi: final gathering and particles
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When I render out a scene with particles (smoke from sphere) It screws up the lighting for the scene how can I fix this.

3d artist gallery Andyba Posted: December 21, 2006   Post subject:
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What shader do you have on particles?

FG may radiate from it that's why the lighting may be different.
A solution would be to remove the Final Gathering Caster option from your particles in the Visibility/Rendering properties window.
Hope it helps.

Cheers!


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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

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