Softimage Xsi: final gathering and particles
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| dfk | Posted: December 20, 2006 Post subject: Softimage Xsi: final gathering and particles |
| 3d forums user Joined: 22 Apr 2006 Posts: 23 Location: Berlin Back to top |
When I render out a scene with particles (smoke from sphere) It screws up the lighting for the scene how can I fix this. |
| Posted: December 21, 2006 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
What shader do you have on particles?
FG may radiate from it that's why the lighting may be different. A solution would be to remove the Final Gathering Caster option from your particles in the Visibility/Rendering properties window. Hope it helps. Cheers! _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Sponsor | Posted: February 09, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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