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Softimage Xsi: When to Texture?




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Murat Posted: December 15, 2006   Post subject: Softimage Xsi: When to Texture?
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When is it the best time to start texturing a poly model in XSI??


ok I have this model I'm working on which is progressing at a good pace. However, I will like to know when is it the best time to texture a polygon model: when its finish in high polygon? or low polygon before its finish then use sub-division?


thanks

3d artist gallery Andyba Posted: June 03, 2009   Post subject:
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Joined: 25 Jul 2005
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You can use subdivision during rendering... So it is better to start applying UV mapping and textures earlier when the 3d model is simpler especially considering that XSI can interpolate UVs during modeling.


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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

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