Nude female study - WIP
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| Posted: September 16, 2006 Post subject: Nude female study - WIP | |
| Site Admin Joined: 25 Jul 2005 Posts: 732 Back to top |
I'm studying female sexuality. All crits and comments are welcome... _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| Posted: October 13, 2006 Post subject: | |
| 3d forum advanced guest Joined: 20 Jun 2006 Posts: 5 Back to top |
I think that her haunches are too large, but the triceps are too small.
And her feet are disproportionately small . but it's only my opinion. and sorry for my bad English. |
| Posted: October 13, 2006 Post subject: | |
| 3d forum advanced guest Joined: 13 Oct 2006 Posts: 7 Back to top |
I think , that facе is not finished . I didn't like a forehead |
| Posted: October 13, 2006 Post subject: | |
| 3d forum advanced guest Joined: 13 Oct 2006 Posts: 7 Back to top |
Pelvis area is not true .Elbows and knees are not completed |
| Posted: October 13, 2006 Post subject: | |
| 3d forum advanced guest Joined: 13 Oct 2006 Posts: 7 Back to top |
The top line of a breast is not true. Such impression that a breast sticks out, and usually it lays . It is necessary to finish and all will be ok. |
| Posted: October 30, 2006 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 732 Back to top |
Tanyutka, I agree about the forehead.
But I didn't understood what you meant about breasts. AbNormality, I will work on proportions a little more. _________________ Andyba, 3d artist skills: 3d modeling, texturing, rendering, 3d character animation, compositing 3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush 2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand |
| hayaishi | Posted: November 23, 2007 Post subject: |
| 3d forum advanced guest Joined: 05 Nov 2007 Posts: 5 Back to top |
what Tanyutka is trying to say is that they dont normaly point upwards. they usualy have a more spheretrical shape with a curve lead in. google it and see. |
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