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xsi5 : Environment map and fog




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Rod Sigler Posted: September 13, 2006   Post subject: xsi5 : Environment map and fog
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Is there any way to have fog effect without the environment map getting affected by the fog? I am trying to get the object to dissolve to the custom bkgnd. I tried volume effects, volume_fog, constant density; and a number of other shaders in the Pass/edit/edit current pass; with no avail. I also tried using the gradient and mixer nodes on the beauty object to dissolve out to alpha, but that's not giving me any good results. Any help would be appreciated Smile

3d artist gallery Andyba Posted: November 01, 2006   Post subject:
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Do you want to have a clear background or clear reflections?


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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

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