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Lead Artist job

Posted: August 30, 2006
CG JOBS
subject: Lead Artist , The Collective

The Collective is looking for Lead Artist
duration - Full Time

Job details: Lead Artist Lead Artist

Job Summary:
Seasoned artist possessing strong leadership abilities and the talent to art direct a cutting edge game and create assets of the highest industry standard.

Job Responsibilities:
Project
- Establishing and maintaining the artistic vision for a given project.
- Conceptualizing, modeling, and texturing in-game artwork.
Department Status Reporting
- Produce a weekly report summarizing the overall status of your department based on personal analysis and the A?s and O?s and team status reports submitted by your immediate subordinates (Jr. Leads) to the Producer and their Director by the end of the day Monday. This report should include:
- The high-level accomplishments that the department has made from the prior week along with any significant objectives that have not been hit.
- For any objectives that have not been hit, a proposed course of action for addressing them.
- The high-level goals for his/her department for the week ahead and, if applicable, any risks/mitigating factors to accomplishing them.
- If applicable, recommendations for particular praise/acknowledgement that should be given to his/her team members performing beyond expectation.
- If applicable, reporting issues/concerns with the general performance of his/her team members and proposed course of action to remedy situation.

Mentoring:
- Assist your Jr. Lead staff with guidance on particular techniques both in terms of their area of specialization and general managerial techniques as required.
- Coordinate with your Director to arrange special training/mentoring initiatives/seminars to aid his/her department if deemed necessary.

Supervision:
- Check-in with each of your Jr. Leads individually at least once a week to review team progress, provide feedback and encouragement and to assess whether there are any potential issues/concerns brewing with or between any team members.

Department Direction:
- In coordination with Your Director and Associate Producer, a Sr. Lead member of staff is expected to conduct a weekly meeting with his/her department to review progress, provide a forum to discuss and determine solutions for any development issues, underscore current high-level goals and/or provide additional/revised direction as required.



Personnel Issue Reporting / Resolving:
- Report issues or concerns regarding the attitude and/or performance of his colleagues should they arise to your Director and/or Producer.
- Propose / determine a solution for addressing any personnel issues that arise in coordination with your Director and/or Producer and assist directly in the resolution of these issues. If the problem is of sufficient concern and/or is not being remedied after informal attempts to address it by the Sr. Lead / Director / Producer, then Human Resources and, if necessary, Executive Management should be notified along with the formal action proposed to address the problem.


Job Requirements:
- Formidable leadership skills, creative vision, and passion for games.
- Portfolio and reel that demonstrates exceptional design, modeling, and texturing skills for 3D environments, props, and characters.
- Excellent working knowledge of 3DStudioMax and/or Maya, and Photoshop and/or Painter (equivalent software experience considered).
- Intimate knowledge of the development process from concept to final product release.
- Ability to contribute innovative and original ideas towards all aspects of game art production and work within technical parameters.
- Must have previous experience managing an art team of 10+ individuals on at least one shipped title

Skills:
- Willing to accept and provide direction, work well under pressure, and handle multiple tasks.
- Excellent communication, interpersonal, and organizational skills


Pluses:
- Traditional art, design, and/or animation background (B.A. or equivalent degree preferred).
- Strong game design instincts.
- Familiarity with Character Studio and/or CSG world modelers.


http://tbe.taleo.net/NA2/ats/careers/requisition.jsp?org=F9E&cws;=1&rid;=13

please apply through http://tbe.taleo.net/NA2/ats/careers/jobSearch.jsp?org=f9e&cws;=1 or send your resume to jobs@collectivestudios.com
Location: Newport Beach, CA, United States

Contact info:
1900 Quail St.
Newport Beach, CA 92660
http://www.collectivestudios.com
Phone: 949-255-1900
Fax: 949-724-9664
E-mail: kellyab@collectivestudios.com
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