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Character Designer job

Posted: August 30, 2006
CG JOBS
subject: Character Designer , Pipeworks

Pipeworks is looking for Character Designer
duration - Full Time

Job details: Character Designer Enthusiastic technical candidate willing to assist in the creation of next-generation fighting characters. Other responsibilities include working with animators and audio to define character feel. Execute the game design and make necessary revisions as needed.

Job Responsibilities:
Implementing complex fighting game characters using a proprietary tool.
Collaborating with animators and other designers to realize each characters potential
Define game events tied to individual character animations, including sounds, scripts, effects, and game mechanics.
Implement and adjust animation control trees to modify how players interact with their characters.
Discuss and design character fighting styles, fighting concepts, and user experience.
Generate documentation to keep animators and designers up to speed on character goals and progress.


Skills:
Must have experience and interest in creative collaboration.
Work autonomously, and with a high degree of efficiency.
A strong math background. Programming experience a plus.
Ability to think creatively and analytically. An in-depth understanding of how gameplay works and how to create fun, meaningful experiences for the player.
Be goal-oriented, with a proven track record of accomplishments.
Have strong creative writing skills.
Passion for games and ability to articulate that passion clearly and analytically. A broad knowledge base of console and PC games.


Pluses:
Experience designing action or fighting games.
Technical Theater experience.
Sound design experience
Understanding of modern animation packages

Location: Eugene, OR, United States

Contact info:
1900 Quail St.
Newport Beach, CA 92660
http://www.collectivestudios.com
Phone: 949-255-1900
Fax: 949-724-9664
E-mail: kellyab@collectivestudios.com
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