Xsi 5: Showing motion trajectory in xsi
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| QuickWeld | Posted: August 09, 2006 Post subject: Xsi 5: Showing motion trajectory in xsi |
| 3d forums visitor Joined: 30 May 2006 Posts: 11 Back to top |
Is there something like trajectories in 3ds Max in XSI?
I'm animating something that needs smooth circular motion and I need to see it in the process. Thank you. |
| Zadrot | Posted: August 09, 2006 Post subject: |
| 3d forum advanced guest Joined: 15 Jun 2006 Posts: 7 Back to top |
You can use ghosting. |
| QuickWeld | Posted: August 09, 2006 Post subject: |
| 3d forums visitor Joined: 30 May 2006 Posts: 11 Back to top |
Well I know about ghosting but it doesn't give me the idea of how smooth is the animation.
I need a line showing the trajectory and it shows objects. |
| Yarlagad | Posted: August 10, 2006 Post subject: |
| 3d forum advanced guest Joined: 07 Jun 2006 Posts: 8 Back to top |
You can plot a curve from you animations.
Just select your object then do tools/plot/curve |
| QuickWeld | Posted: August 10, 2006 Post subject: |
| 3d forums visitor Joined: 30 May 2006 Posts: 11 Back to top |
Thanks
it works but do I have to do it every time I change the animation? Because the curve isn't changing when I change the animation. |
| Yarlagad | Posted: August 10, 2006 Post subject: |
| 3d forum advanced guest Joined: 07 Jun 2006 Posts: 8 Back to top |
YES, you should
But if you press the Plot button with middle mouse button it will do your last command so it's quite fast. |
| Zadrot | Posted: August 11, 2006 Post subject: |
| 3d forum advanced guest Joined: 15 Jun 2006 Posts: 7 Back to top |
Hehe here are some lines from Xsi documentation: Selecting the Ghosting Display Type You can determines the appearance of the ghosted shapes for each animated object. By default, the object’s geometry is displayed as the ghost. The display types use the current settings as defined in the Camera Display property editor, including fading and whether ghosts are drawn on top of the object. To select the ghost display type 1. In an explorer, click the Visibility icon for an object to open its Visibility property editor. 2. In the Animation area, select an option from the Ghost Type list: Object, Point, Pose, Velocity, or Trail. Trail is exaclty what you need. So what is the conclusion? the conclusion is RTFM |
| QuickWeld | Posted: August 11, 2006 Post subject: |
| 3d forums visitor Joined: 30 May 2006 Posts: 11 Back to top |
Wow! Xsi is much cooler then I thought!
Many thanks! Wow!!! |
| Sponsor | Posted: February 10, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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