Facial morph targets
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| Frodo | Posted: March 21, 2005 Post subject: Facial morph targets |
| CG forums guest Back to top |
Are there any general rules one should follow when creating morph targets for facial animation?
Thank you? |
| Posted: October 02, 2005 Post subject: | |
| Site Admin Joined: 25 Jul 2005 Posts: 899 Back to top |
Here is what I know on this topic:
1. The model topology should be designed in a way that allows the proper facial deformation. 2. Morph tragets should work well together. For example if you create a smile and a open mouth target they should form together a smile with the mouth open not a new character from horror movies.. This is one of the most difficult tasks when creating morph targets. |
| Sponsor | Posted: February 09, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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