Character Animator job
Joined: 17 Feb 2006
Posts: 3021
Posts: 3021
Posted: June 16, 2006
Post subject: Character Animator
Post subject: Character Animator
subject: Character Animator , Heavy Iron Studios a division of THQ, Inc.
Heavy Iron Studios a division of THQ, Inc. is looking for Character Animator
duration - Full Time
Job details: Character Animator Department: Animation
Job Type: Full Time
The Positions: Character Animator #6741
Will contribute to the visual content in our next generation console games, specifically in the creation of animated character action and acting performances.
Skills required are as follows:
Thorough understanding of animation fundamentals, including posing, timing and character weight.
Working knowledge of Maya and/or other 3D packages.
Creative vision and passion for console and PC games.
Strong traditional drawing and painting skills are a big plus.
All candidates must submit a demo reel, CD or URL of recent artwork, which must be accompanied by a breakdown specifically describing responsibilities for each shot.
Responsibilities:
Creation of high quality key-framed animation in a broad range of styles, animating a wide variety of characters and environmental objects.
Collaborating with the Art and Design teams to help conceptualize character motions, abilities and personalities.
Creation of compelling animation for real-time cinematic sequences, including both action and dialogue driven acting performances.
Willingness to accept direction and work well under pressure in order to meet production deadlines.
Qualifications:
Proficiency in both stylized and realistic CG animation with strong timing, posing and acting skills.
Proficiency in Maya, preferably 5+ years.
Excellent communication, interpersonal and organizational skills.
Strong interest in games, preferably with specific industry experience shipping titles for Playstation 2, PC, Xbox, etc.
Pluses:
Experience in other animation media, such as stop motion or cel animation.
Passion and knowledge of animation as a culture.
Experience with character and conceptual design.
Experience with modeling, texturing, and/or rigging.
Strong passion for playing and creating games.
Sample Work Required:
All animator applicants must submit the following:
DVD Demo Reel, CD with animations, or several web samples.
Reels must included a shot breakdown with specific explanation of animations submitted, what you were responsible for, what tools were used, etc.
If available, please include one of each of the following:
A bipedal walk or a run cycle
An example of in-game action or combat animation
An example of character acting with dialogue, preferably at least 10 seconds in length
Click here or go the link below for more information.
http://thq.kenexa.com/thq/cc/CCJobResultsAction.ss?command=ViewJobDetails&job;_REQUISITION_NUMBER=6741
Location: Los Angeles, CA, United States
Contact info:
Heavy Iron Studios
6601 Center Drive Suite Suite 400
Los Angeles, CA 90045
We offer a challenging work environment, a competitive salary, and excellent benefits. Candidates should forward resume and salary requirements along with the reference number to: E-mail: jobpost@heavy-iron.com or http://thq.kenexa.com/thq/cc/Home.ss
NOTICE:
We prefer that candidates apply directly rather than through recruiters. Recruiters must contact the Human Resource Department prior to submitting a resume, may only submit upon request to the Human Resource Department and may not contact hiring managers without Human Resource permission
_________________
CG jobs
jobs for 3d artists, employment in movies and games production, 3d modelers and 3d animators wanted, 3d animation software Maya, 3ds max, Softimage, LightWave 3d, rendering, texturing, 3d modeling jobs
Heavy Iron Studios a division of THQ, Inc. is looking for Character Animator
duration - Full Time
Job details: Character Animator Department: Animation
Job Type: Full Time
The Positions: Character Animator #6741
Will contribute to the visual content in our next generation console games, specifically in the creation of animated character action and acting performances.
Skills required are as follows:
Thorough understanding of animation fundamentals, including posing, timing and character weight.
Working knowledge of Maya and/or other 3D packages.
Creative vision and passion for console and PC games.
Strong traditional drawing and painting skills are a big plus.
All candidates must submit a demo reel, CD or URL of recent artwork, which must be accompanied by a breakdown specifically describing responsibilities for each shot.
Responsibilities:
Creation of high quality key-framed animation in a broad range of styles, animating a wide variety of characters and environmental objects.
Collaborating with the Art and Design teams to help conceptualize character motions, abilities and personalities.
Creation of compelling animation for real-time cinematic sequences, including both action and dialogue driven acting performances.
Willingness to accept direction and work well under pressure in order to meet production deadlines.
Qualifications:
Proficiency in both stylized and realistic CG animation with strong timing, posing and acting skills.
Proficiency in Maya, preferably 5+ years.
Excellent communication, interpersonal and organizational skills.
Strong interest in games, preferably with specific industry experience shipping titles for Playstation 2, PC, Xbox, etc.
Pluses:
Experience in other animation media, such as stop motion or cel animation.
Passion and knowledge of animation as a culture.
Experience with character and conceptual design.
Experience with modeling, texturing, and/or rigging.
Strong passion for playing and creating games.
Sample Work Required:
All animator applicants must submit the following:
DVD Demo Reel, CD with animations, or several web samples.
Reels must included a shot breakdown with specific explanation of animations submitted, what you were responsible for, what tools were used, etc.
If available, please include one of each of the following:
A bipedal walk or a run cycle
An example of in-game action or combat animation
An example of character acting with dialogue, preferably at least 10 seconds in length
Click here or go the link below for more information.
http://thq.kenexa.com/thq/cc/CCJobResultsAction.ss?command=ViewJobDetails&job;_REQUISITION_NUMBER=6741
Location: Los Angeles, CA, United States
Contact info:
Heavy Iron Studios
6601 Center Drive Suite Suite 400
Los Angeles, CA 90045
We offer a challenging work environment, a competitive salary, and excellent benefits. Candidates should forward resume and salary requirements along with the reference number to: E-mail: jobpost@heavy-iron.com or http://thq.kenexa.com/thq/cc/Home.ss
NOTICE:
We prefer that candidates apply directly rather than through recruiters. Recruiters must contact the Human Resource Department prior to submitting a resume, may only submit upon request to the Human Resource Department and may not contact hiring managers without Human Resource permission
_________________
CG jobs
jobs for 3d artists, employment in movies and games production, 3d modelers and 3d animators wanted, 3d animation software Maya, 3ds max, Softimage, LightWave 3d, rendering, texturing, 3d modeling jobs
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