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Maya: Stencil Shader question


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Skubbyl Posted: June 10, 2006   Post subject:
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If I assign the input[3] texture (the one with the decals) to something, it shows up just fine, proper color, transparency, etc...

Vertox Posted: June 10, 2006   Post subject:
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PolyGru: you just have to do it two times
:)
Yeah ok, thats an important question :)
Because actually what never worked for me is to reused them
But mr has alot of quite uncomfortable stuff
Like building networks for bumps


PolyGru Posted: June 10, 2006   Post subject:
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Definetly
But its extremly flexible if you know how to work it
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Vertox Posted: June 10, 2006   Post subject:
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I mean shadingNetwork bumps, not just from a file
I actually never saw a good tutorial on that

PolyGru Posted: June 10, 2006   Post subject:
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Maybe you should write one :)
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Vertox Posted: June 10, 2006   Post subject:
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That would be a problem
Because i only can set it up for filebumpmaps
;)
But even that involves sum nodes

PolyGru Posted: June 10, 2006   Post subject:
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Ah, hehe
Francesca or someone wrote a layered bump shader for mental ray
Never tried it
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Vertox Posted: June 10, 2006   Post subject:
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FrancescaLuce is great
But its actually really sad people have to make it possible the hardway to make it available for us

PolyGru Posted: June 10, 2006   Post subject:
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What do you mean?
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Vertox Posted: June 10, 2006   Post subject:
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Like for example the ctrl_buffers
She wrote
I dont know, i suppose she is a female
Because francesca sound like that

PolyGru Posted: June 10, 2006   Post subject:
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Yea, I figured so aswell, but no real way to know :P
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Vertox Posted: June 10, 2006   Post subject:
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Unless you touch her ;)

PolyGru Posted: June 10, 2006   Post subject:
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Well, yea :P
Her avatar on cgtalk looks girly too, hehe
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Skubbyl Posted: June 10, 2006   Post subject:
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Okay what the fuck... The ORDER for the layered shader is odd... the one to the left is on "top" I guess, and the ones to the right are lower...
So you add the top first, and then all the ones below it... not the bottom first

Vertox Posted: June 10, 2006   Post subject:
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yes
You can drag them with MMB

Skubbyl Posted: June 10, 2006   Post subject:
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Ahah
I just did that =P
Okay, now it works... something that stupid Smile

Vertox Posted: June 10, 2006   Post subject:
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But my layeredTextures always act strange because everytime i go into it in the AE it creates a black new layer on top of all
And they have the same problem like i guess all maya Array stuff, if you delete one the numbers arent contignous
Which especially leads to alot of problems with uvSets

Skubbyl Posted: June 10, 2006   Post subject:
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Trying MR now....
And it works with MR

Vertox Posted: June 10, 2006   Post subject:
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:)
Still layeredShader ?
Or layeredTexture ?

Skubbyl Posted: June 10, 2006   Post subject:
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Yup
LayeredShader
I'm hooked on the concept =]

Vertox Posted: June 10, 2006   Post subject:
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If you would use francescaLuces mrMix8Texture you would even be able to use blendingModes :)

Skubbyl Posted: June 10, 2006   Post subject:
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Got a URL for francescaLuces?

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