Maya: Stencil Shader question
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| Skubbyl | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 30 Jan 2006 Posts: 35 Location: USA Back to top |
If I assign the input[3] texture (the one with the decals) to something, it shows up just fine, proper color, transparency, etc... |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
PolyGru: you just have to do it two times
:) Yeah ok, thats an important question :) Because actually what never worked for me is to reused them But mr has alot of quite uncomfortable stuff Like building networks for bumps |
| PolyGru | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
Definetly
But its extremly flexible if you know how to work it _________________ Poly Guru |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
I mean shadingNetwork bumps, not just from a file
I actually never saw a good tutorial on that |
| PolyGru | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
Maybe you should write one :) _________________ Poly Guru |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
That would be a problem
Because i only can set it up for filebumpmaps ;) But even that involves sum nodes |
| PolyGru | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
Ah, hehe
Francesca or someone wrote a layered bump shader for mental ray Never tried it _________________ Poly Guru |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
FrancescaLuce is great
But its actually really sad people have to make it possible the hardway to make it available for us |
| PolyGru | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
What do you mean? _________________ Poly Guru |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
Like for example the ctrl_buffers
She wrote I dont know, i suppose she is a female Because francesca sound like that |
| PolyGru | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
Yea, I figured so aswell, but no real way to know :P _________________ Poly Guru |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
Unless you touch her ;) |
| PolyGru | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 03 Feb 2006 Posts: 49 Back to top |
Well, yea :P
Her avatar on cgtalk looks girly too, hehe _________________ Poly Guru |
| Skubbyl | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 30 Jan 2006 Posts: 35 Location: USA Back to top |
Okay what the fuck... The ORDER for the layered shader is odd... the one to the left is on "top" I guess, and the ones to the right are lower...
So you add the top first, and then all the ones below it... not the bottom first |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
yes
You can drag them with MMB |
| Skubbyl | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 30 Jan 2006 Posts: 35 Location: USA Back to top |
Ahah
I just did that =P Okay, now it works... something that stupid |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
But my layeredTextures always act strange because everytime i go into it in the AE it creates a black new layer on top of all
And they have the same problem like i guess all maya Array stuff, if you delete one the numbers arent contignous Which especially leads to alot of problems with uvSets |
| Skubbyl | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 30 Jan 2006 Posts: 35 Location: USA Back to top |
Trying MR now....
And it works with MR |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
:)
Still layeredShader ? Or layeredTexture ? |
| Skubbyl | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 30 Jan 2006 Posts: 35 Location: USA Back to top |
Yup
LayeredShader I'm hooked on the concept =] |
| Vertox | Posted: June 10, 2006 Post subject: |
| 3D forums Enthusiast Joined: 02 Feb 2006 Posts: 54 Back to top |
If you would use francescaLuces mrMix8Texture you would even be able to use blendingModes :) |
| Skubbyl | Posted: June 10, 2006 Post subject: |
| 3D forums member Joined: 30 Jan 2006 Posts: 35 Location: USA Back to top |
Got a URL for francescaLuces? |
| Sponsor | Posted: May 17, 2012 Post subject: |
| 3d forum sponsor Joined: 09 Aug 2010 Posts: 1 Back to top |
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