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Technical Director job

Posted: June 02, 2006
CG JOBS
subject: Technical Director , Electronic Arts

Electronic Arts is looking for Technical Director
duration - Full Time

Job details: Technical Director EA is looking for a technical director for SPORE. A technical director (TD) is a combination auditor, facilitator, and engineer. A TD has been around the block in the games industry, with experience as Lead Engineer on a multi-platform product. If needed, a TD can jump into an engineering role on the team, but their main role is to look ahead and guide the team away from the trouble spots their experience tells them are ahead. And when a problem happens, the TD is often the one who gets the engineers, artists, and designers together to solve it.

Initially the TD is heavily involved with the design team, and responsible for ensuring a technical design is created that reflects the shared vision for the game. They also look outside the team to find useful technology within and outside EA that can help make their project better. The TD also works with the Director of Development to recruit, retain, and grow an amazing team of engineers.

Responsibilities:
Driving engineers towards excellence via influencing, mentoring, and enthusiasm.
Ensuring the team is always working to a holistic, well-articulated systems architecture and game design.
Ensuring the technical environment and processes are of highest efficiency for team members.
Working closely with senior/lead engineers to ensure high communications and consistency.
Evaluating engineering project milestones and overall progress.
Evaluating technical project risks and possible solutions.
Identifying technical problems that need to be solved, and working with engineers and technical artists to solve them. Becomes hands-on when appropriate.
Bringing in the best-of-EA technical practices and solutions to the team.
Maintaining engineering skill by spending time programming and code reviewing.


Requirements:
Be a team player, exhibiting unflagging energy and focus.
Posses excellent oral and written communication skills.
Have minimum of 8 years of game development experience.
Shipped at least one current generation console game (PS2, Xbox, or GameCube) as a senior/lead engineer.
Posses solid C++ programming skills.
Experience in low-level programming and debugging (assembly language, writing directly to hardware).

Location: Emeryville, CA, United States

Contact info:
We are a small team now, and growing. If you want to be a part of EA's vision to push to the next level, then here is your chance. Get in the game and apply today!

For immediate consideration, please email your resume to Bob at bhancock@ea.com today.

Or apply online at ea.com/jobs.
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