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3dsmax : Backburner problem




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Rod Sigler Posted: May 25, 2006   Post subject: 3dsmax : Backburner problem
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hello did soeone used Backburner? I got a problem if theres a missing texture file or just a simple missing file in it the backburner said that he didn't find any textures its an arror and the max won't render out this file. if someone got any idea for this pls tell mne cause i got a scene with missing materials but these materials jut missing when i try to render in the max file i can't find any of these materials. Thx for help if someone can


Mr.Invisable Posted: February 05, 2009   Post subject: issue
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im haveing the same problem>>> no answer yet..

3d artist gallery Huva Posted: February 26, 2009   Post subject:
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Try assigning to your textures a network address.. that can be understood by other computers. For this:
1. Create a shared folder in which all the textures will be placed.
2. Assign them to materials in 3ds max using a network address as seen from other computers.

3d artist gallery Andyba Posted: June 03, 2009   Post subject:
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Joined: 25 Jul 2005
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I don't know if the Huva method is the proper method to do it but we tried it and it worked nicely.
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

cher Posted: June 15, 2009   Post subject: backburner error
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hi im having problem to my backburner, there is error coming out - message is forcibly closed by remote host. what would be the cause of it.
hope u could help thank you very much.

3d artist gallery Andyba Posted: June 15, 2009   Post subject:
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Cher I have no idea yet about your problem.
Are you sure you have everything configured properly?
Did it work before and the error appeared just recently after you changed something? If yes, what did you change?
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand

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