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MAYA : moving a single particle


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drop007 Posted: May 26, 2006   Post subject:
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I was thinking of maybe using the ouput from vector $a = `xform -q -ws -t polyVertex[1]` in the pos of the particle. if id =1, pos = $a.x,1,$a.z

Ted Town Posted: May 26, 2006   Post subject:
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but the matrix stuff is more complex
try it, i dont know if that works, sounds feasible


drop007 Posted: May 26, 2006   Post subject:
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it does not work

Ted Town Posted: May 26, 2006   Post subject:
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xform is only for the transformation node
not for shape-information
like vertex-positions, i checked

drop007 Posted: May 26, 2006   Post subject:
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you can use it to get vertex pos
wait, that did work...
dont know what i have done wrong, last time i tryed it did not work. Just did it again in order to get the error message

Ted Town Posted: May 26, 2006   Post subject:
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hmm i only read its for the transformation Node and that node is only for the whole object not for components, but if you say so

drop007 Posted: May 26, 2006   Post subject:
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vector $posVert = `xform -q -ws -t pPlane1.vtx[1]`;
just added it in a loop, works like a dream Smile

Shawn Posted: May 26, 2006   Post subject:
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dreams can very quickly turn into nightmares =(

Bugdishe Posted: July 23, 2006   Post subject:
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maybe... Smile
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