Art Technical Director job
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| CG JOBS | Posted: April 19, 2006 Post subject: Art Technical Director |
| 3D forums Guru Joined: 17 Feb 2006 Posts: 3024 Back to top |
subject: Art Technical Director , FLW International LLC
FLW International LLC is looking for Art Technical Director Starting Date: asap , duration - permanent Job details: We are seeking an Art Technical Director (Art TD), to be based at our San Rafael, CA. headquarters. You will play a key and impact role in development of new, non-sports titles for next generation consoles: Primary Responsibilities: Solve technical production issues, define workflows, streamline processes, and develop tools/frameworks for art. Develop appropriate art pipelines and workflow, working in conjunction with the Art Leads and the programming team. Set framework for manipulating the art easily and efficiently. Solve technical production issues. Streamline art workflows and pipelines. Develop tools/scripts/plugins to streamline art processes; work with programming and tools teams. Participate in pre-production planning to determine and address technical design requirements and issues. Create technically sound art and art frameworks. Mentor and train others in areas of expertise. Train Technical Artists in the skills necessary to execute the art path efficiently. Excel as a team player and strive to maximize team/department performance. Performs special tasks as assigned. Develop an area or multiple areas of expertise. We require expertise in these areas: Modeling: Development tools, streamline modeling processes, handling complex modeling and texturing issues. Performing model setup and controls. Character: Focusing on character skeletons, hair, clothing, skinning, joint weighting, and character modeling. Developing character tools and UI for animators. Animation: Developing workflow, tools, and UI to allow animators to focus on animation. Handling constraint issues, cycles, and complex animation. Effects: Work with rigid/soft body dynamics, particles, and shaders to simulate effects of explosions, smoke, fire, steam, fog, etc. Version Control: designing and implementing tools to integrate version control software into pipeline. Technology: Maya MEL scripting, C++ and development Software (Maya, Photoshop, Zbrush, etc.) Personal: Superb communication skills, both verbal and written and the ability lead and inspire others. Location: San Rafael CA USA email - stevenwilliams@ameritech.net _________________ CG jobs jobs for 3d artists, employment in movies and games production, 3d modelers and 3d animators wanted, 3d animation software Maya, 3ds max, Softimage, LightWave 3d, rendering, texturing, 3d modeling jobs |
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