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Character Animation tools

A detailed description of blenders character animation tools.

Hand Setup in Blender

Setting up a hand for animation is a tricky thing. The gestures, the movements of wrists and finders are very important, they express emotional states of the character and interact with other characters and objects.

Foot Setup in Blender

The setup of legs and feet is maybe the most important thing in the whole rigging process. Bad foot setup may lead to the well known "sliding-feet" effect, which is very annoying and usually ruins the whole animation.

Tank tracks

I've noticed that there seems to be one thing that many newbies (myself included) tends to bump into. And that is animating tracks for a tank or the like. I did a quick search a while back and I couldn't find a tutorial that covered this, so I thought I'd try my hand at writing one.

Lip Syncing

Can *you* use Blender to make groovy character animations? The answer is YES! I was able to create my first lip sync by using a nifty little shareware program called Magpie (to decompose the audio track) and through the magic of Blender's Relative Vertex Key system.

A ride through the mines

In this tutorial, we'll be playing around with curves and procedural objects a bit. Starting off with only a handfull of shapes, we will make an animation of a ride through an abandoned mine. The technique used will allow you to make changes to the shape of the path easily and not have to worry about recreating stuff like the motion from scratch.