3d forums archive - 3D Animation Talk
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3ds max: rigging problem
xsi5: how to transfer exact camera position
blender: particle interaction
3ds max: CS help needed
Maya rigging?
maya: Rigging workflow
maya: removing groupings?
xsi5: move rotate scale?
Maya : Particles follow a path
3ds max: Rigging a hose
3ds max: Sparks burn over the surface
Maya: kite and string animation
3ds max: modeling for animation
xsi 5: IK to FK
xsi : Elbow snapping
3ds max: transfering animation from max8 to max7
3ds Max: Recreating a brush
3ds Max: Transfer animation
3ds Max: What is a dependency loop?
3ds max: Reactor/physics question
3ds max: Animating smoke
3ds Max: Lip syncing without plugins?
3dsmax : cracks between the bricks
3dsmax : attaching an object to the hand
3ds max: visibility and particle flow
3dsmax : particles on each vertex?
3dsmax : looping in mixer
3dsmax : Cleaning the translation channel
3ds Max : Hair collision
3dsmax : Cloth?
3dsmax : going through a tube
3dsmax : Smooth camera motion
MAYA : setting weights in the attribute spreadsheet
MAYA : making an object dissapear
MAYA: Linking parameters over time
MAYA : moving a single particle
XSI 5: Spline IK?
XSI 5: Object collision
XSI 5: How to copy a key for multiple curves at once?
XSI 5 - Character animation: add new bones to envelope.
XSI 5: How do I reverse the animation for my entire scene?
Motion Builder animation resources
Maya animation resources
Cinema 4D animation resources
3ds Max animation resources
Softimage XSI animation resources
3DS Max6: How to rig a face like in "Stop Staring"
3D animation talk - posting rules
Facial morph targets
General Principles - How to simulate muscles under skin?
I have problem.. i connected my arms to a bone at the neck
But when i move the arms, the connector bone gets dislocated
Whats up with that? ...
xsi5: how to transfer exact camera position
How to transfer exact camera position from one xsi scene to another?
Thanks ...
blender: particle interaction
How do i get static particles to interact with deflection fields? ...
3ds max: CS help needed
I need a little help with character studio. I have a motion of a karate but i made a new layer and with auto key rotate the bip bone to change the postion.
The biped rotates very well but the move d ...
Maya rigging?
So I finished my first model.. now its at its lowest poly level
How do I proceed with rigging?
I was going to uvmap this
or should I now go ahead and rig this? ...
maya: Rigging workflow
Hey guys
If I rig my lowpoly version of my model
I should be able to Bind that to the high poly mesh?
Then just animate/rig the lowpoly right ...
maya: removing groupings?
How do I remove groupings? ...
xsi5: move rotate scale?
Guys can someone please tell me
How to move rotate scale in xsi
I mean shortcuts ...
Maya : Particles follow a path
Can i make particles follow a path without using surface flow? ...
3ds max: Rigging a hose
I have a character with a tank on his back and a hose that leads from the tank to his hand, and he's going to be moving it around spraying things, how do i rig the hose to bend and move between the ...
3ds max: Sparks burn over the surface
Where i could locate a tutorial for Pflow's object simulation with particles? Ultimately I want to have an object created as sparks burn over the surface.. ...
Maya: kite and string animation
Whats the best way to do a kite & string? ...
3ds max: modeling for animation
Guys, can I model an object and then later on animate it or is there a special case for modelling objects that are going to be animated? ...
xsi 5: IK to FK
Is there a way to transfer the IK animation into FK.. and then tweak the FK..
My idea is to sketch quickly the animation with IK then transform it to FK and create all the follow through and wip act ...
xsi : Elbow snapping
I'm trying to animate the hand of a character with IK.
And the hand should often be in a stretched pose..
How do I overcome the elbow snapping problem? ...
3ds max: transfering animation from max8 to max7
Hi!
Can anyone tell me how i can export an animation from max8, and allow some one useing max7 to load it up and view it?? ...
3ds Max: Recreating a brush
Hey There! Anyone knows much about max's native hair/fur rendering? ( aka shave n' a haircut )
Was tryin to recreate a brush ( like a fat paintbrush with stiff bristles ) brushing on rubber cement ...
3ds Max: Transfer animation
Hey there! Anyone knows how i can duplicate frames of animation from a high poly character to its lower poly version? ...
3ds Max: What is a dependency loop?
What is a dependency loop? ...
3ds max: Reactor/physics question
I've got a reactor/physics question, i'm setting up a rope with a ball attached , and the other end of the rope is attached to a overhanging bar, I'm using the rope modifier i can constrain one end ...
3ds max: Animating smoke
Hi. Is anyone here decent with particle effects?
I'm trying to make slow smoke-like motion effect consisting of tiny lights..
Any idea how to do this?
Or a better description might be a slow smoke-l ...
3ds Max: Lip syncing without plugins?
How do you go about lipsyncing without plugins? ...
3dsmax : cracks between the bricks
I'm making a house of lego bricks, and the cracks between the bricks are not visible. I tried to make it piece by piece.. but still the cracks are not visible.. any ideas? ...
3dsmax : attaching an object to the hand
scenario: I have a walking guy, animated. now I have an object - editable mesh, that I want him to have in one of his hands
how do I do this?
I don't want to make the object part of the same mesh ...
3ds max: visibility and particle flow
I added a visibility key to an event of particle flow, why isn't it in the trackview? ...
3dsmax : particles on each vertex?
How can i make particles in all vertex to any object? with object position it put particles randomly
with particle flow
how can i make each vertex has 1 particle ...
3dsmax : looping in mixer
Anyone know how you would make the Mixer (with the biped) loop your .bip files and not start over from zero ? ...
3dsmax : Cleaning the translation channel
Is there a way to free translation channel so its zero. I'm trying to export from 3dsmax(3ds format) to maya. When I import everything is set to zero. ...
3ds Max : Hair collision
How if only i could figure out this dynamics issue with hair/fur plugin, its collision detection on the collision object is detecting the collision a good distance away from the actual contact surfac ...
3dsmax : Cloth?
Patchgrids the way to go for cloth simulations? ...
3dsmax : going through a tube
What would be a good way to simulate something going through a tube where the object is bigger then the tube, so the tube extends a bit? ...
3dsmax : Smooth camera motion
I can never get a god damned smooth camera motion with splines
always twitching at the vertices. Any ideas why? ...
MAYA : setting weights in the attribute spreadsheet
okay why can't I set weights in the attribute spreadsheet
this is pissing me off to no end ...
MAYA : making an object dissapear
how do i make an object dissapear after a certain frame
do I just translate it off the area in a next frame?
or is there a cleaner way of doing it
know what I mean? :) ...
MAYA: Linking parameters over time
If i want to script pSphere1 so it at frame 21 has the translation values of pCube1 at frame 2... how could that look?
i want to automate the animation of several objects and all should be timeshift ...
MAYA : moving a single particle
hi
does anyone have any ideas on how to move eg particleShape1.id[1] to eg 10 in Y? ...
does anyone have any ideas on how to move eg particleShape1.id[1] to eg 10 in Y? ...
XSI 5: Spline IK?
Please help, I need to animate a ponytale...
And I can't find anything similar to 3ds MAX splineIK in xsi?
Thanks. ...
XSI 5: Object collision
Did you try reading the manual?
Quote:1. Select an object (animated or not) and apply rigid body as either active or passive by choosing Create > Rigid Body > Active Rigid Body or Passive ...
Quote:1. Select an object (animated or not) and apply rigid body as either active or passive by choosing Create > Rigid Body > Active Rigid Body or Passive ...
XSI 5: How to copy a key for multiple curves at once?
Just use the DopeSheet it's made for this kind of things. ...
XSI 5 - Character animation: add new bones to envelope.
Just do the Set envelopes again with you mesh selected and then pick all the bones you wish to add. ...
XSI 5: How do I reverse the animation for my entire scene?
Hey Fiery!
To reverse the animation for the entire scene
choose Animation > Sequence Animation > All scene in the animation panel in the bottom.
Make the scale -1 .
C ...
To reverse the animation for the entire scene
choose Animation > Sequence Animation > All scene in the animation panel in the bottom.
Make the scale -1 .
C ...
Motion Builder animation resources
This topic is strictly for Motion Builder animation resources.
Any links to tutorials and tips on animating in Motion Builder are welcome here. ...
Maya animation resources
This topic is strictly for Maya animation resources.
Any links to tutorials and tips on animating in Maya are welcome here. ...
Cinema 4D animation resources
This topic is strictly for Cinema 4D animation resources.
Any links to tutorials and tips on animating in Cinema 4D are welcome here. ...
3ds Max animation resources
This topic is strictly for 3ds Max animation resources.
Any links to tutorials and tips on animating in 3ds Max are welcome here. ...
Softimage XSI animation resources
This topic is strictly for Softimage XSI animation resources.
Any links to tutorials and tips on animating in xsi are welcome here. ...
3DS Max6: How to rig a face like in "Stop Staring"
How to rig a face like in "Stop Staring: Facial Modeling and Animation Done Right" by Jason Osipa book?
Especially I'm interestend in the controls. ...
Especially I'm interestend in the controls. ...
3D animation talk - posting rules
1. This is a forum for 3D animation topics only. All modeling, texturing and rendering questions should be asked in forums allocated specially for this topics.
2. Before asking any questions us ...
2. Before asking any questions us ...
Facial morph targets
Are there any general rules one should follow when creating morph targets for facial animation?
Thank you? ...
General Principles - How to simulate muscles under skin?
How to simulate muscles under skin?
Is it possible to do it in standard software like Max and Maya?
Or do I need a special muscle system plugin to do this?
Thank you. ...
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