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Hide edges with UV Mapping In 3d Studio Max.

Posted: February 21, 2012
heartscool
Hey im having a problem in rendering my model. Its low poly and the edges are showing up. Ive seen a lot of guys mapping

lowpoly but their edges are not showing. The edges that im talking about is the one that makes the model blocky, or look

really low poly. what technique shall i use ?
Posted: September 11, 2012
petes117
Do you mean smoothing groups perhaps? Check this video tutorial: