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Shading TD job



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CG Dragon
Joined: 17 Feb 2006
Posts: 3021
Posted: May 17, 2011
Post subject: Shading TD job
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SOFA Studio is looking for Shading TD



Job details: SOFA Studio is seeking a Shading TD to join our studio for our new animated feature film.

Essential Job Functions:

-The Shading TD works with modelers and lighters to create the look of characters, sets and other objects in the film.
-The shading is created with RenderMan shaders, using a mixture of painted and procedural textures along with sophisticated illumination models.
-responsible for creation, revision, maintenance and support of the shaders and other digital assets, responding to guidance and review notes from the art director and technical supervisor.
-Digital assets must meet standards and specifications with respect to the appearance and aesthetics.
-must provide technical support to other TDs who use the shaders in lighting and rendering.

Requirements: -Full knowledge of Maya
-Extensive experience in shading using RenderMan shaders, Slim
-Knowledge of different RenderMan shader types, illumination models, procedural patterns and anti-aliasing skills
-Excellent understanding of 3D computer graphics theory and practice
-Strong programming and scripting skills in languages such as RenderMan Shading Language and RSL plug-ins
-3+ years experience in CG animation or visual effects
-Mainly communication by English, speaking Mandarin a plus


Location: Taipei, Taiwan



Contact info:
email - recruiting_tw@sofastudio.com
web site - www.sofastudio.com
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