Mudbox vs Zbrush
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Joined: 25 Jul 2005
Posts: 1038
Posts: 1038
Posted: December 26, 2008
Post subject: Mudbox vs Zbrush
Post subject: Mudbox vs Zbrush
Which software is better for high detailed 3d modeling?
Personally I really like the mudbox interface...
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Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
Personally I really like the mudbox interface...
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
OK if we compare Zbrush vs Mudbox then Zbrush is more universal having a lot of tools like Zspheres, Retopo and Transpose. I am not sure who can handle more details Zbrush or Mudbox but the first is also an older program which is more mature imho. It has great symmetry and is quite easy to work in when you get to know it better.
Joined: 12 Jun 2010
Posts: 310
Posts: 310
Posted: September 17, 2010
Post subject:
Post subject:
ycy123 is terminated.
He was a spammer. I should create some way to let the more advanced users report the spammers.
Back to the topic:
Yeah ZSpheres are indeed cool, you can sketch the raw form of the 3d model really fast with them. But the interface is still a pain imho.
I have started working in mudbox almost instantly while Zbrush took some time to learn and I still don't understand fully some of the UI concepts.
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
He was a spammer. I should create some way to let the more advanced users report the spammers.
Back to the topic:
Yeah ZSpheres are indeed cool, you can sketch the raw form of the 3d model really fast with them. But the interface is still a pain imho.
I have started working in mudbox almost instantly while Zbrush took some time to learn and I still don't understand fully some of the UI concepts.
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
Joined: 12 Jun 2010
Posts: 310
Posts: 310
Posted: September 20, 2010
Post subject:
Post subject:
Joined: 18 Mar 2010
Posts: 43
Location: Washington State
Posts: 43
Location: Washington State
Posted: September 24, 2010
Post subject:
Post subject:
Zbrush all the way for me.
Zbrush's interface is slightly complicated, but if you watch and learn from Pixologic's website list of tutorials it gets easier and easier. Zbrush is amazing to use because of the wide range of customization of brushes, tools, alphas, brush strokes, baking, materials, etc.
I use Zbrush in my workflow a ton, thanks to tutorials, friends, and inspiring artists in the industry I understand how to create characters and even environments using Zbrush.
I tried Mudbox but it didn't stick with me.
Zbrush's interface is slightly complicated, but if you watch and learn from Pixologic's website list of tutorials it gets easier and easier. Zbrush is amazing to use because of the wide range of customization of brushes, tools, alphas, brush strokes, baking, materials, etc.
I use Zbrush in my workflow a ton, thanks to tutorials, friends, and inspiring artists in the industry I understand how to create characters and even environments using Zbrush.
I tried Mudbox but it didn't stick with me.
What about Zbrush 4.0 vs Mudbox 2012?
There are many new tools in both programs...
I really like the texturing abilities of Mudbox 2012 and I don't know too much about Zbrush 4.0
Anyone knows how the latest versions compare?
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
There are many new tools in both programs...
I really like the texturing abilities of Mudbox 2012 and I don't know too much about Zbrush 4.0
Anyone knows how the latest versions compare?
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
Hm... I can see that z-brush4.0 has a lot more new features compared to mudbox2012
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
_________________
Andyba, 3d artist
skills: 3d modeling, texturing, rendering, 3d character animation, compositing
3d software experience: 3ds max, Maya, Softimage XSI, Deep Paint 3d, Body Paint 3D, Wings 3D, Z Brush
2d software experience: Adobe Photoshop, Adobe After effects, Macromedia Flash, Freehand
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