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Triggerfish hiring for CG film job

Posted: January 17, 2007
mike_b
Cape Town-based Triggerfish Animation Studio is expanding its team for the production of "Zambezia", a pioneering CG animated feature to be produced in Africa.
The project has been in development for over a year and production is scheduled to begin March 2007, running through to September 2008.
Our production pipeline will be Maya based, and we are urgently looking to fill a wide variety of positions to build up our team of skilled and passionate individuals. The following contract positions are available for applications:

Production
Line Producer
Systems Administrator
Training Manager

Art Department
Art Director
Designer
Storyboard Supervisor
Storyboard Artist

Animation
Animation Director
Lead Animator
Animator
Layout Artist

Modelling
Lead Character Modeller
Lead Environment Modeller
Modeller

Surfacing
Lead Texturer
Texturer/Shader

Rigging
Lead Rigger
Rigger

Lighting
Lighting Supervisor
Lighting Artist

Effects
Lead FX Artist
FX Artist

Technical
Technical Director
CG programmer

Compositing
Compositor

Render
Render Manager

Editing
Editor

We are also open to considering short term consultancy positions for very experienced individuals who may not need to be involved in the entire production timetable.

Feel free to visit www.zambeziamovie.com for further information.

If you are interested in working on a ground-breaking project in one of the most beautiful cities in the world, please submit a clearly named reel/portfolio with a breakdown, resume, and brief cover letter indicating your area(s) of interest and ability to zambezia@triggerfish.co.za, or to 23A Beach Rd, Muizenberg, 7945 before the end of February 2007.

Links to online portfolios are accepted, but please do not send large email attachments.
Applicant information will be kept on file for one year. You are welcome to submit any new/updated information after that time.
Applicants should be prepared to relocate to Cape Town, South Africa, for the duration of their contract, as we prefer to keep our team onsite at this stage. We apologize that due to the volume of submissions we will be unable to personally respond to each applicant or inquiry. If your application is successful, we will contact you.

Please don't:
• send inappropriate or plagiarized material
• show work you don't want to be asked to do
• show work that shouldn't be reviewed yet.
• submit original works (we are unable to return materials sent to us).